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51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
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//
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// Copyright (c) 2019-2020 Ryujinx
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// Early reverb reflection.
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/// </summary>
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public enum ReverbEarlyMode : uint
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{
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/// <summary>
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/// Room early reflection. (small acoustic space, fast reflection)
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/// </summary>
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Room,
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/// <summary>
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/// Chamber early reflection. (bigger than <see cref="Room"/>'s acoustic space, short reflection)
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/// </summary>
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Chamber,
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/// <summary>
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/// Hall early reflection. (large acoustic space, warm reflection)
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/// </summary>
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Hall,
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/// <summary>
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/// Cathedral early reflection. (very large acoustic space, pronounced bright reflection)
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/// </summary>
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Cathedral,
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/// <summary>
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/// No early reflection.
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/// </summary>
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Disabled
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}
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}
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