mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-12 03:42:03 +00:00
503 lines
22 KiB
C#
503 lines
22 KiB
C#
|
using Ryujinx.Common;
|
|||
|
using Ryujinx.Common.Configuration.Hid;
|
|||
|
using Ryujinx.Common.Logging;
|
|||
|
using Ryujinx.Configuration.Hid;
|
|||
|
using Ryujinx.Configuration.System;
|
|||
|
using Ryujinx.Configuration.Ui;
|
|||
|
using Ryujinx.UI.Input;
|
|||
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
namespace Ryujinx.Configuration
|
|||
|
{
|
|||
|
public class ConfigurationState
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// UI configuration section
|
|||
|
/// </summary>
|
|||
|
public class UiSection
|
|||
|
{
|
|||
|
public class Columns
|
|||
|
{
|
|||
|
public ReactiveObject<bool> FavColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> IconColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> AppColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> DevColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> VersionColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> TimePlayedColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> LastPlayedColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> FileExtColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> FileSizeColumn { get; private set; }
|
|||
|
public ReactiveObject<bool> PathColumn { get; private set; }
|
|||
|
|
|||
|
public Columns()
|
|||
|
{
|
|||
|
FavColumn = new ReactiveObject<bool>();
|
|||
|
IconColumn = new ReactiveObject<bool>();
|
|||
|
AppColumn = new ReactiveObject<bool>();
|
|||
|
DevColumn = new ReactiveObject<bool>();
|
|||
|
VersionColumn = new ReactiveObject<bool>();
|
|||
|
TimePlayedColumn = new ReactiveObject<bool>();
|
|||
|
LastPlayedColumn = new ReactiveObject<bool>();
|
|||
|
FileExtColumn = new ReactiveObject<bool>();
|
|||
|
FileSizeColumn = new ReactiveObject<bool>();
|
|||
|
PathColumn = new ReactiveObject<bool>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Used to toggle columns in the GUI
|
|||
|
/// </summary>
|
|||
|
public Columns GuiColumns { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// A list of directories containing games to be used to load games into the games list
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<List<string>> GameDirs { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enable or disable custom themes in the GUI
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableCustomTheme { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Path to custom GUI theme
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<string> CustomThemePath { get; private set; }
|
|||
|
|
|||
|
public UiSection()
|
|||
|
{
|
|||
|
GuiColumns = new Columns();
|
|||
|
GameDirs = new ReactiveObject<List<string>>();
|
|||
|
EnableCustomTheme = new ReactiveObject<bool>();
|
|||
|
CustomThemePath = new ReactiveObject<string>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Logger configuration section
|
|||
|
/// </summary>
|
|||
|
public class LoggerSection
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Enables printing debug log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableDebug { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing stub log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableStub { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing info log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableInfo { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing warning log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableWarn { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing error log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableError { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing guest log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableGuest { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables printing FS access log messages
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Controls which log messages are written to the log targets
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables or disables logging to a file on disk
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableFileLog { get; private set; }
|
|||
|
|
|||
|
public LoggerSection()
|
|||
|
{
|
|||
|
EnableDebug = new ReactiveObject<bool>();
|
|||
|
EnableStub = new ReactiveObject<bool>();
|
|||
|
EnableInfo = new ReactiveObject<bool>();
|
|||
|
EnableWarn = new ReactiveObject<bool>();
|
|||
|
EnableError = new ReactiveObject<bool>();
|
|||
|
EnableGuest = new ReactiveObject<bool>();
|
|||
|
EnableFsAccessLog = new ReactiveObject<bool>();
|
|||
|
FilteredClasses = new ReactiveObject<LogClass[]>();
|
|||
|
EnableFileLog = new ReactiveObject<bool>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// System configuration section
|
|||
|
/// </summary>
|
|||
|
public class SystemSection
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Change System Language
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<Language> Language { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables or disables Docked Mode
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableDockedMode { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables or disables multi-core scheduling of threads
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableMulticoreScheduling { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables integrity checks on Game content files
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables FS access log output to the console. Possible modes are 0-3
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enable or disable ignoring missing services
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
|
|||
|
|
|||
|
public SystemSection()
|
|||
|
{
|
|||
|
Language = new ReactiveObject<Language>();
|
|||
|
EnableDockedMode = new ReactiveObject<bool>();
|
|||
|
EnableMulticoreScheduling = new ReactiveObject<bool>();
|
|||
|
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
|||
|
FsGlobalAccessLogMode = new ReactiveObject<int>();
|
|||
|
IgnoreMissingServices = new ReactiveObject<bool>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Hid configuration section
|
|||
|
/// </summary>
|
|||
|
public class HidSection
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// The primary controller's type
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<ControllerType> ControllerType { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enable or disable keyboard support (Independent from controllers binding)
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableKeyboard { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Keyboard control bindings
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<NpadKeyboard> KeyboardControls { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Controller control bindings
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<NpadController> JoystickControls { get; private set; }
|
|||
|
|
|||
|
public HidSection()
|
|||
|
{
|
|||
|
ControllerType = new ReactiveObject<ControllerType>();
|
|||
|
EnableKeyboard = new ReactiveObject<bool>();
|
|||
|
KeyboardControls = new ReactiveObject<NpadKeyboard>();
|
|||
|
JoystickControls = new ReactiveObject<NpadController>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Graphics configuration section
|
|||
|
/// </summary>
|
|||
|
public class GraphicsSection
|
|||
|
{
|
|||
|
/// <summary>
|
|||
|
/// Dumps shaders in this local directory
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<string> ShadersDumpPath { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables or disables Vertical Sync
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableVsync { get; private set; }
|
|||
|
|
|||
|
public GraphicsSection()
|
|||
|
{
|
|||
|
ShadersDumpPath = new ReactiveObject<string>();
|
|||
|
EnableVsync = new ReactiveObject<bool>();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The default configuration instance
|
|||
|
/// </summary>
|
|||
|
public static ConfigurationState Instance { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The Ui section
|
|||
|
/// </summary>
|
|||
|
public UiSection Ui { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The Logger section
|
|||
|
/// </summary>
|
|||
|
public LoggerSection Logger { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The System section
|
|||
|
/// </summary>
|
|||
|
public SystemSection System { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The Graphics section
|
|||
|
/// </summary>
|
|||
|
public GraphicsSection Graphics { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// The Hid section
|
|||
|
/// </summary>
|
|||
|
public HidSection Hid { get; private set; }
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Enables or disables Discord Rich Presence
|
|||
|
/// </summary>
|
|||
|
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
|
|||
|
|
|||
|
private ConfigurationState()
|
|||
|
{
|
|||
|
Ui = new UiSection();
|
|||
|
Logger = new LoggerSection();
|
|||
|
System = new SystemSection();
|
|||
|
Graphics = new GraphicsSection();
|
|||
|
Hid = new HidSection();
|
|||
|
EnableDiscordIntegration = new ReactiveObject<bool>();
|
|||
|
}
|
|||
|
|
|||
|
public ConfigurationFileFormat ToFileFormat()
|
|||
|
{
|
|||
|
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
|
|||
|
{
|
|||
|
Version = 1,
|
|||
|
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
|
|||
|
LoggingEnableDebug = Logger.EnableDebug,
|
|||
|
LoggingEnableStub = Logger.EnableStub,
|
|||
|
LoggingEnableInfo = Logger.EnableInfo,
|
|||
|
LoggingEnableWarn = Logger.EnableWarn,
|
|||
|
LoggingEnableError = Logger.EnableError,
|
|||
|
LoggingEnableGuest = Logger.EnableGuest,
|
|||
|
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
|
|||
|
LoggingFilteredClasses = Logger.FilteredClasses,
|
|||
|
EnableFileLog = Logger.EnableFileLog,
|
|||
|
SystemLanguage = System.Language,
|
|||
|
DockedMode = System.EnableDockedMode,
|
|||
|
EnableDiscordIntegration = EnableDiscordIntegration,
|
|||
|
EnableVsync = Graphics.EnableVsync,
|
|||
|
EnableMulticoreScheduling = System.EnableMulticoreScheduling,
|
|||
|
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
|||
|
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
|||
|
IgnoreMissingServices = System.IgnoreMissingServices,
|
|||
|
ControllerType = Hid.ControllerType,
|
|||
|
GuiColumns = new GuiColumns()
|
|||
|
{
|
|||
|
FavColumn = Ui.GuiColumns.FavColumn,
|
|||
|
IconColumn = Ui.GuiColumns.IconColumn,
|
|||
|
AppColumn = Ui.GuiColumns.AppColumn,
|
|||
|
DevColumn = Ui.GuiColumns.DevColumn,
|
|||
|
VersionColumn = Ui.GuiColumns.VersionColumn,
|
|||
|
TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
|
|||
|
LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
|
|||
|
FileExtColumn = Ui.GuiColumns.FileExtColumn,
|
|||
|
FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
|
|||
|
PathColumn = Ui.GuiColumns.PathColumn,
|
|||
|
},
|
|||
|
GameDirs = Ui.GameDirs,
|
|||
|
EnableCustomTheme = Ui.EnableCustomTheme,
|
|||
|
CustomThemePath = Ui.CustomThemePath,
|
|||
|
EnableKeyboard = Hid.EnableKeyboard,
|
|||
|
KeyboardControls = Hid.KeyboardControls,
|
|||
|
JoystickControls = Hid.JoystickControls
|
|||
|
};
|
|||
|
|
|||
|
return configurationFile;
|
|||
|
}
|
|||
|
|
|||
|
public void LoadDefault()
|
|||
|
{
|
|||
|
Graphics.ShadersDumpPath.Value = "";
|
|||
|
Logger.EnableDebug.Value = false;
|
|||
|
Logger.EnableStub.Value = true;
|
|||
|
Logger.EnableInfo.Value = true;
|
|||
|
Logger.EnableWarn.Value = true;
|
|||
|
Logger.EnableError.Value = true;
|
|||
|
Logger.EnableGuest.Value = true;
|
|||
|
Logger.EnableFsAccessLog.Value = false;
|
|||
|
Logger.FilteredClasses.Value = new LogClass[] { };
|
|||
|
Logger.EnableFileLog.Value = true;
|
|||
|
System.Language.Value = Language.AmericanEnglish;
|
|||
|
System.EnableDockedMode.Value = false;
|
|||
|
EnableDiscordIntegration.Value = true;
|
|||
|
Graphics.EnableVsync.Value = true;
|
|||
|
System.EnableMulticoreScheduling.Value = true;
|
|||
|
System.EnableFsIntegrityChecks.Value = true;
|
|||
|
System.FsGlobalAccessLogMode.Value = 0;
|
|||
|
System.IgnoreMissingServices.Value = false;
|
|||
|
Hid.ControllerType.Value = ControllerType.Handheld;
|
|||
|
Ui.GuiColumns.FavColumn.Value = true;
|
|||
|
Ui.GuiColumns.IconColumn.Value = true;
|
|||
|
Ui.GuiColumns.AppColumn.Value = true;
|
|||
|
Ui.GuiColumns.DevColumn.Value = true;
|
|||
|
Ui.GuiColumns.VersionColumn.Value = true;
|
|||
|
Ui.GuiColumns.TimePlayedColumn.Value = true;
|
|||
|
Ui.GuiColumns.LastPlayedColumn.Value = true;
|
|||
|
Ui.GuiColumns.FileExtColumn.Value = true;
|
|||
|
Ui.GuiColumns.FileSizeColumn.Value = true;
|
|||
|
Ui.GuiColumns.PathColumn.Value = true;
|
|||
|
Ui.GameDirs.Value = new List<string>();
|
|||
|
Ui.EnableCustomTheme.Value = false;
|
|||
|
Ui.CustomThemePath.Value = "";
|
|||
|
Hid.EnableKeyboard.Value = false;
|
|||
|
|
|||
|
Hid.KeyboardControls.Value = new NpadKeyboard
|
|||
|
{
|
|||
|
LeftJoycon = new NpadKeyboardLeft
|
|||
|
{
|
|||
|
StickUp = Key.W,
|
|||
|
StickDown = Key.S,
|
|||
|
StickLeft = Key.A,
|
|||
|
StickRight = Key.D,
|
|||
|
StickButton = Key.F,
|
|||
|
DPadUp = Key.Up,
|
|||
|
DPadDown = Key.Down,
|
|||
|
DPadLeft = Key.Left,
|
|||
|
DPadRight = Key.Right,
|
|||
|
ButtonMinus = Key.Minus,
|
|||
|
ButtonL = Key.E,
|
|||
|
ButtonZl = Key.Q,
|
|||
|
},
|
|||
|
RightJoycon = new NpadKeyboardRight
|
|||
|
{
|
|||
|
StickUp = Key.I,
|
|||
|
StickDown = Key.K,
|
|||
|
StickLeft = Key.J,
|
|||
|
StickRight = Key.L,
|
|||
|
StickButton = Key.H,
|
|||
|
ButtonA = Key.Z,
|
|||
|
ButtonB = Key.X,
|
|||
|
ButtonX = Key.C,
|
|||
|
ButtonY = Key.V,
|
|||
|
ButtonPlus = Key.Plus,
|
|||
|
ButtonR = Key.U,
|
|||
|
ButtonZr = Key.O,
|
|||
|
},
|
|||
|
Hotkeys = new KeyboardHotkeys
|
|||
|
{
|
|||
|
ToggleVsync = Key.Tab
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
Hid.JoystickControls.Value = new NpadController
|
|||
|
{
|
|||
|
Enabled = true,
|
|||
|
Index = 0,
|
|||
|
Deadzone = 0.05f,
|
|||
|
TriggerThreshold = 0.5f,
|
|||
|
LeftJoycon = new NpadControllerLeft
|
|||
|
{
|
|||
|
Stick = ControllerInputId.Axis0,
|
|||
|
StickButton = ControllerInputId.Button8,
|
|||
|
DPadUp = ControllerInputId.Hat0Up,
|
|||
|
DPadDown = ControllerInputId.Hat0Down,
|
|||
|
DPadLeft = ControllerInputId.Hat0Left,
|
|||
|
DPadRight = ControllerInputId.Hat0Right,
|
|||
|
ButtonMinus = ControllerInputId.Button6,
|
|||
|
ButtonL = ControllerInputId.Button4,
|
|||
|
ButtonZl = ControllerInputId.Axis2,
|
|||
|
},
|
|||
|
RightJoycon = new NpadControllerRight
|
|||
|
{
|
|||
|
Stick = ControllerInputId.Axis3,
|
|||
|
StickButton = ControllerInputId.Button9,
|
|||
|
ButtonA = ControllerInputId.Button1,
|
|||
|
ButtonB = ControllerInputId.Button0,
|
|||
|
ButtonX = ControllerInputId.Button3,
|
|||
|
ButtonY = ControllerInputId.Button2,
|
|||
|
ButtonPlus = ControllerInputId.Button7,
|
|||
|
ButtonR = ControllerInputId.Button5,
|
|||
|
ButtonZr = ControllerInputId.Axis5,
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
public void Load(ConfigurationFileFormat configurationFileFormat)
|
|||
|
{
|
|||
|
if (configurationFileFormat.Version != 1 && configurationFileFormat.Version != 0)
|
|||
|
{
|
|||
|
Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
|
|||
|
|
|||
|
LoadDefault();
|
|||
|
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
|
|||
|
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
|
|||
|
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
|
|||
|
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
|
|||
|
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
|
|||
|
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
|
|||
|
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
|
|||
|
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
|
|||
|
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
|
|||
|
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
|
|||
|
System.Language.Value = configurationFileFormat.SystemLanguage;
|
|||
|
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
|
|||
|
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
|
|||
|
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
|
|||
|
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
|
|||
|
System.EnableMulticoreScheduling.Value = configurationFileFormat.EnableMulticoreScheduling;
|
|||
|
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
|
|||
|
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
|
|||
|
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
|
|||
|
Hid.ControllerType.Value = configurationFileFormat.ControllerType;
|
|||
|
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
|
|||
|
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
|
|||
|
Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
|
|||
|
Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
|
|||
|
Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
|
|||
|
Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
|
|||
|
Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
|
|||
|
Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
|
|||
|
Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
|
|||
|
Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
|
|||
|
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
|
|||
|
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
|
|||
|
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
|
|||
|
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
|
|||
|
Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
|
|||
|
Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
|
|||
|
}
|
|||
|
|
|||
|
public static void Initialize()
|
|||
|
{
|
|||
|
if (Instance != null)
|
|||
|
{
|
|||
|
throw new InvalidOperationException("Configuration is already initialized");
|
|||
|
}
|
|||
|
|
|||
|
Instance = new ConfigurationState();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|