1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-11-24 04:22:01 +00:00
Ryujinx/Ryujinx.Graphics/Gal/Shader/ShaderDecodeSpecial.cs

25 lines
748 B
C#
Raw Normal View History

namespace Ryujinx.Graphics.Gal.Shader
{
static partial class ShaderDecode
{
public static void Out_R(ShaderIrBlock Block, long OpCode, int Position)
{
//TODO: Those registers have to be used for something
ShaderIrOperGpr Gpr0 = OpCode.Gpr0();
ShaderIrOperGpr Gpr8 = OpCode.Gpr8();
ShaderIrOperGpr Gpr20 = OpCode.Gpr20();
int Type = OpCode.Read(39, 3);
if ((Type & 1) != 0)
{
Block.AddNode(OpCode.PredNode(new ShaderIrOp(ShaderIrInst.Emit)));
}
if ((Type & 2) != 0)
{
Block.AddNode(OpCode.PredNode(new ShaderIrOp(ShaderIrInst.Cut)));
}
}
}
}