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Ryujinx/Ryujinx.Graphics.Gpu/State/UniformBufferState.cs

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2019-10-13 07:02:07 +01:00
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Uniform buffer state for the uniform buffer currently being modified.
/// </summary>
2019-10-13 07:02:07 +01:00
struct UniformBufferState
{
public int Size;
public GpuVa Address;
public int Offset;
}
}