mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-23 02:12:02 +00:00
22 lines
675 B
C#
22 lines
675 B
C#
|
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|||
|
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
|
|||
|
{
|
|||
|
struct CounterEventDisposeCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.CounterEventDispose;
|
|||
|
private TableRef<ThreadedCounterEvent> _event;
|
|||
|
|
|||
|
public void Set(TableRef<ThreadedCounterEvent> evt)
|
|||
|
{
|
|||
|
_event = evt;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref CounterEventDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
command._event.Get(threaded).Base.Dispose();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|