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Ryujinx/Ryujinx.Common/Logging/Formatters/DefaultLogFormatter.cs

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C#
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using System;
using System.Reflection;
using System.Text;
namespace Ryujinx.Common.Logging
{
internal class DefaultLogFormatter : ILogFormatter
{
private static readonly ObjectPool<StringBuilder> _stringBuilderPool = SharedPools.Default<StringBuilder>();
public string Format(LogEventArgs args)
{
StringBuilder sb = _stringBuilderPool.Allocate();
try
{
sb.Clear();
sb.AppendFormat(@"{0:hh\:mm\:ss\.fff}", args.Time);
sb.Append(" | ");
sb.AppendFormat("{0:d4}", args.ThreadId);
sb.Append(' ');
sb.Append(args.Message);
if (args.Data != null)
{
PropertyInfo[] props = args.Data.GetType().GetProperties();
sb.Append(' ');
foreach (var prop in props)
{
sb.Append(prop.Name);
sb.Append(": ");
if (typeof(Array).IsAssignableFrom(prop.PropertyType))
{
Array enumerable = (Array)prop.GetValue(args.Data);
foreach (var item in enumerable)
{
sb.Append(item.ToString());
sb.Append(", ");
}
sb.Remove(sb.Length - 2, 2);
}
else
{
sb.Append(prop.GetValue(args.Data));
}
sb.Append(" - ");
}
// We remove the final '-' from the string
if (props.Length > 0)
{
sb.Remove(sb.Length - 3, 3);
}
}
return sb.ToString();
}
finally
{
_stringBuilderPool.Release(sb);
}
}
}
}