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Ryujinx/Ryujinx.Graphics/ChCommandEntry.cs

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namespace Ryujinx.Graphics
{
struct ChCommand
{
public ChClassId ClassId { get; private set; }
public int MethodOffset { get; private set; }
public int[] Arguments { get; private set; }
public ChCommand(ChClassId classId, int methodOffset, params int[] arguments)
{
ClassId = classId;
MethodOffset = methodOffset;
Arguments = arguments;
}
}
}