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Ryujinx/Ryujinx.Tests/Audio/Renderer/EffectOutStatusTests.cs

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using NUnit.Framework;
using Ryujinx.Audio.Renderer.Parameter;
using System.Runtime.CompilerServices;
namespace Ryujinx.Tests.Audio.Renderer
{
class EffectOutStatusTests
{
[Test]
public void EnsureTypeSize()
{
Assert.AreEqual(0x10, Unsafe.SizeOf<EffectOutStatusVersion1>());
Assert.AreEqual(0x90, Unsafe.SizeOf<EffectOutStatusVersion2>());
}
}
}