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Ryujinx/ChocolArm64/Decoders/OpCodeSimdFmov64.cs

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using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeSimdFmov64 : OpCode64, IOpCodeSimd64
{
public int Rd { get; private set; }
public long Imm { get; private set; }
public int Size { get; private set; }
public OpCodeSimdFmov64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
int imm5 = (opCode >> 5) & 0x1f;
int type = (opCode >> 22) & 0x3;
if (imm5 != 0b00000 || type > 1)
{
Emitter = InstEmit.Und;
return;
}
Size = type;
long imm;
Rd = (opCode >> 0) & 0x1f;
imm = (opCode >> 13) & 0xff;
Imm = DecoderHelper.DecodeImm8Float(imm, type);
}
}
}