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Ryujinx/Ryujinx.HLE/HOS/Services/Acc/IProfile.cs

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using ChocolArm64.Memory;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Acc
{
class IProfile : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
private UserProfile _profile;
private Stream _profilePictureStream;
public IProfile(UserProfile profile)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, Get },
{ 1, GetBase },
{ 10, GetImageSize },
{ 11, LoadImage }
};
_profile = profile;
_profilePictureStream = Assembly.GetCallingAssembly().GetManifestResourceStream("Ryujinx.HLE.RyujinxProfileImage.jpg");
}
public long Get(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAcc);
long position = context.Request.ReceiveBuff[0].Position;
MemoryHelper.FillWithZeros(context.Memory, position, 0x80);
context.Memory.WriteInt32(position, 0);
context.Memory.WriteInt32(position + 4, 1);
context.Memory.WriteInt64(position + 8, 1);
return GetBase(context);
}
public long GetBase(ServiceCtx context)
{
_profile.UserId.Write(context.ResponseData);
context.ResponseData.Write(_profile.LastModifiedTimestamp);
byte[] username = StringUtils.GetFixedLengthBytes(_profile.Name, 0x20, Encoding.UTF8);
context.ResponseData.Write(username);
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return 0;
}
private long LoadImage(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferLen = context.Request.ReceiveBuff[0].Size;
byte[] profilePictureData = new byte[bufferLen];
_profilePictureStream.Read(profilePictureData, 0, profilePictureData.Length);
context.Memory.WriteBytes(bufferPosition, profilePictureData);
context.ResponseData.Write(_profilePictureStream.Length);
return 0;
}
private long GetImageSize(ServiceCtx context)
{
context.ResponseData.Write(_profilePictureStream.Length);
return 0;
}
}
}