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Ryujinx/Ryujinx.HLE/Loaders/Compression/BackwardsLz.cs

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using System;
using System.IO;
namespace Ryujinx.HLE.Loaders.Compression
{
static class BackwardsLz
{
private class BackwardsReader
{
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private Stream _baseStream;
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public BackwardsReader(Stream baseStream)
{
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this._baseStream = baseStream;
}
public byte ReadByte()
{
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_baseStream.Seek(-1, SeekOrigin.Current);
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byte value = (byte)_baseStream.ReadByte();
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_baseStream.Seek(-1, SeekOrigin.Current);
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return value;
}
public short ReadInt16()
{
return (short)((ReadByte() << 8) | (ReadByte() << 0));
}
public int ReadInt32()
{
return ((ReadByte() << 24) |
(ReadByte() << 16) |
(ReadByte() << 8) |
(ReadByte() << 0));
}
}
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public static byte[] Decompress(Stream input, int decompressedLength)
{
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long end = input.Position;
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BackwardsReader reader = new BackwardsReader(input);
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int additionalDecLength = reader.ReadInt32();
int startOffset = reader.ReadInt32();
int compressedLength = reader.ReadInt32();
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input.Seek(12 - startOffset, SeekOrigin.Current);
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byte[] dec = new byte[decompressedLength];
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int decompressedLengthUnpadded = compressedLength + additionalDecLength;
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int decompressionStart = decompressedLength - decompressedLengthUnpadded;
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int decPos = dec.Length;
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byte mask = 0;
byte header = 0;
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while (decPos > decompressionStart)
{
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if ((mask >>= 1) == 0)
{
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header = reader.ReadByte();
mask = 0x80;
}
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if ((header & mask) == 0)
{
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dec[--decPos] = reader.ReadByte();
}
else
{
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ushort pair = (ushort)reader.ReadInt16();
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int length = (pair >> 12) + 3;
int position = (pair & 0xfff) + 3;
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decPos -= length;
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if (length <= position)
{
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int srcPos = decPos + position;
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Buffer.BlockCopy(dec, srcPos, dec, decPos, length);
}
else
{
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for (int offset = 0; offset < length; offset++)
{
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dec[decPos + offset] = dec[decPos + position + offset];
}
}
}
}
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return dec;
}
}
}