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Ryujinx/ChocolArm64/Decoder/AOpCodeCcmp.cs

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using ChocolArm64.Instruction;
using ChocolArm64.State;
namespace ChocolArm64.Decoder
{
class AOpCodeCcmp : AOpCodeAlu, IAOpCodeCond
{
public int NZCV { get; private set; }
protected int RmImm;
public ACond Cond { get; private set; }
public AOpCodeCcmp(AInst Inst, long Position, int OpCode) : base(Inst, Position, OpCode)
{
int O3 = (OpCode >> 4) & 1;
if (O3 != 0)
{
Emitter = AInstEmit.Und;
return;
}
NZCV = (OpCode >> 0) & 0xf;
Cond = (ACond)((OpCode >> 12) & 0xf);
RmImm = (OpCode >> 16) & 0x1f;
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Rd = AThreadState.ZRIndex;
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}
}
}