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Ryujinx/Ryujinx.Graphics.Gpu/State/ViewportExtents.cs

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2019-10-13 07:02:07 +01:00
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Viewport extents for viewport clipping, also includes depth range.
/// </summary>
2019-10-13 07:02:07 +01:00
struct ViewportExtents
{
public ushort X;
public ushort Width;
public ushort Y;
public ushort Height;
public float DepthNear;
public float DepthFar;
}
}