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Ryujinx/Ryujinx.Graphics.Shader/IntermediateRepresentation/IoVariable.cs

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namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
{
enum IoVariable
{
Invalid,
BackColorDiffuse,
BackColorSpecular,
BaseInstance,
BaseVertex,
ClipDistance,
CtaId,
DrawIndex,
FogCoord,
FragmentCoord,
FragmentOutputColor,
FragmentOutputDepth,
FragmentOutputIsBgra, // TODO: Remove and use constant buffer access.
FrontColorDiffuse,
FrontColorSpecular,
FrontFacing,
InstanceId,
InstanceIndex,
InvocationId,
Layer,
PatchVertices,
PointCoord,
PointSize,
Position,
PrimitiveId,
SubgroupEqMask,
SubgroupGeMask,
SubgroupGtMask,
SubgroupLaneId,
SubgroupLeMask,
SubgroupLtMask,
SupportBlockViewInverse, // TODO: Remove and use constant buffer access.
SupportBlockRenderScale, // TODO: Remove and use constant buffer access.
TessellationCoord,
TessellationLevelInner,
TessellationLevelOuter,
TextureCoord,
ThreadId,
ThreadKill,
UserDefined,
VertexId,
VertexIndex,
ViewportIndex,
ViewportMask
}
}