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Ryujinx/Ryujinx.Graphics/Gal/IGalConstBuffer.cs

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using System;
namespace Ryujinx.Graphics.Gal
{
public interface IGalConstBuffer
{
void LockCache();
void UnlockCache();
void Create(long key, long size);
bool IsCached(long key, long size);
void SetData(long key, long size, IntPtr hostAddress);
void SetData(long key, byte[] data);
}
}