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Ryujinx/Ryujinx.Horizon/Sdk/Sf/Hipc/HipcBufferFlags.cs

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using System;
namespace Ryujinx.Horizon.Sdk.Sf.Hipc
{
[Flags]
enum HipcBufferFlags : byte
{
In = 1 << 0,
Out = 1 << 1,
MapAlias = 1 << 2,
Pointer = 1 << 3,
FixedSize = 1 << 4,
AutoSelect = 1 << 5,
MapTransferAllowsNonSecure = 1 << 6,
MapTransferAllowsNonDevice = 1 << 7
}
}