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Ryujinx/Ryujinx.Debugger/UI/DebuggerWidget.cs

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using Gtk;
using System;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Debugger.UI
{
public class DebuggerWidget : Box
{
public event EventHandler DebuggerEnabled;
public event EventHandler DebuggerDisabled;
[GUI] Notebook _widgetNotebook;
public DebuggerWidget() : this(new Builder("Ryujinx.Debugger.UI.DebuggerWidget.glade")) { }
public DebuggerWidget(Builder builder) : base(builder.GetObject("_debuggerBox").Handle)
{
builder.Autoconnect(this);
LoadProfiler();
}
public void LoadProfiler()
{
ProfilerWidget widget = new ProfilerWidget();
widget.RegisterParentDebugger(this);
_widgetNotebook.AppendPage(widget, new Label("Profiler"));
}
public void Enable()
{
DebuggerEnabled.Invoke(this, null);
}
public void Disable()
{
DebuggerDisabled.Invoke(this, null);
}
}
}