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Ryujinx/ChocolArm64/Memory/IAMemory.cs

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namespace ChocolArm64.Memory
{
public interface IAMemory
{
sbyte ReadSByte(long Position);
short ReadInt16(long Position);
int ReadInt32(long Position);
long ReadInt64(long Position);
byte ReadByte(long Position);
ushort ReadUInt16(long Position);
uint ReadUInt32(long Position);
ulong ReadUInt64(long Position);
void WriteSByte(long Position, sbyte Value);
void WriteInt16(long Position, short Value);
void WriteInt32(long Position, int Value);
void WriteInt64(long Position, long Value);
void WriteByte(long Position, byte Value);
void WriteUInt16(long Position, ushort Value);
void WriteUInt32(long Position, uint Value);
void WriteUInt64(long Position, ulong Value);
}
}