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Ryujinx/Ryujinx.HLE/HOS/Services/Set/ISettingsServer.cs

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using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.SystemState;
using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Set
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{
class ISettingsServer : IpcService
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{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public ISettingsServer()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, GetLanguageCode },
{ 1, GetAvailableLanguageCodes },
{ 3, GetAvailableLanguageCodeCount },
{ 5, GetAvailableLanguageCodes2 }
};
}
public static long GetLanguageCode(ServiceCtx Context)
{
Context.ResponseData.Write(Context.Device.System.State.DesiredLanguageCode);
return 0;
}
public static long GetAvailableLanguageCodes(ServiceCtx Context)
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{
GetAvailableLanguagesCodesImpl(
Context,
Context.Request.RecvListBuff[0].Position,
Context.Request.RecvListBuff[0].Size);
return 0;
}
public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
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{
Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
return 0;
}
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public static long GetAvailableLanguageCodes2(ServiceCtx Context)
{
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GetAvailableLanguagesCodesImpl(
Context,
Context.Request.ReceiveBuff[0].Position,
Context.Request.ReceiveBuff[0].Size);
return 0;
}
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public static long GetAvailableLanguagesCodesImpl(ServiceCtx Context, long Position, long Size)
{
int Count = (int)(Size / 8);
if (Count > SystemStateMgr.LanguageCodes.Length)
{
Count = SystemStateMgr.LanguageCodes.Length;
}
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for (int Index = 0; Index < Count; Index++)
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{
Context.Memory.WriteInt64(Position, SystemStateMgr.GetLanguageCode(Index));
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Position += 8;
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}
Context.ResponseData.Write(Count);
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return 0;
}
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}
}