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Ryujinx/Ryujinx.Debugger/Debugger.cs

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using System;
using Ryujinx.Debugger.UI;
namespace Ryujinx.Debugger
{
public class Debugger : IDisposable
{
public DebuggerWidget Widget { get; set; }
public Debugger()
{
Widget = new DebuggerWidget();
}
public void Enable()
{
Widget.Enable();
}
public void Disable()
{
Widget.Disable();
}
public void Dispose()
{
Disable();
Widget.Dispose();
}
}
}