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Ryujinx/ChocolArm64/Memory/IMemory.cs

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namespace ChocolArm64.Memory
{
public interface IMemory
{
sbyte ReadSByte(long position);
short ReadInt16(long position);
int ReadInt32(long position);
long ReadInt64(long position);
byte ReadByte(long position);
ushort ReadUInt16(long position);
uint ReadUInt32(long position);
ulong ReadUInt64(long position);
void WriteSByte(long position, sbyte value);
void WriteInt16(long position, short value);
void WriteInt32(long position, int value);
void WriteInt64(long position, long value);
void WriteByte(long position, byte value);
void WriteUInt16(long position, ushort value);
void WriteUInt32(long position, uint value);
void WriteUInt64(long position, ulong value);
}
}