mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-27 13:12:11 +00:00
29 lines
826 B
C#
29 lines
826 B
C#
|
using Ryujinx.HLE.HOS.SystemState;
|
|||
|
|
|||
|
namespace Ryujinx.HLE.FileSystem
|
|||
|
{
|
|||
|
struct SaveInfo
|
|||
|
{
|
|||
|
public long TitleId { get; private set; }
|
|||
|
public long SaveId { get; private set; }
|
|||
|
public UserId UserId { get; private set; }
|
|||
|
|
|||
|
public SaveDataType SaveDataType { get; private set; }
|
|||
|
public SaveSpaceId SaveSpaceId { get; private set; }
|
|||
|
|
|||
|
public SaveInfo(
|
|||
|
long TitleId,
|
|||
|
long SaveId,
|
|||
|
SaveDataType SaveDataType,
|
|||
|
UserId UserId,
|
|||
|
SaveSpaceId SaveSpaceId)
|
|||
|
{
|
|||
|
this.TitleId = TitleId;
|
|||
|
this.UserId = UserId;
|
|||
|
this.SaveId = SaveId;
|
|||
|
this.SaveDataType = SaveDataType;
|
|||
|
this.SaveSpaceId = SaveSpaceId;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|