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Ryujinx/Ryujinx.HLE/HOS/Tamper/Conditions/CondEQ.cs

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using Ryujinx.HLE.HOS.Tamper.Operations;
namespace Ryujinx.HLE.HOS.Tamper.Conditions
{
class CondEQ<T> : ICondition where T : unmanaged
{
private IOperand _lhs;
private IOperand _rhs;
public CondEQ(IOperand lhs, IOperand rhs)
{
_lhs = lhs;
_rhs = rhs;
}
public bool Evaluate()
{
return (dynamic)_lhs.Get<T>() == (dynamic)_rhs.Get<T>();
}
}
}