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Ryujinx/ChocolArm64/Instructions/InstEmitMove.cs

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using ChocolArm64.Decoders;
using ChocolArm64.Translation;
using System.Reflection.Emit;
namespace ChocolArm64.Instructions
{
static partial class InstEmit
{
public static void Movk(ILEmitterCtx context)
{
OpCodeMov64 op = (OpCodeMov64)context.CurrOp;
context.EmitLdintzr(op.Rd);
context.EmitLdc_I(~(0xffffL << op.Pos));
context.Emit(OpCodes.And);
context.EmitLdc_I(op.Imm);
context.Emit(OpCodes.Or);
context.EmitStintzr(op.Rd);
}
public static void Movn(ILEmitterCtx context)
{
OpCodeMov64 op = (OpCodeMov64)context.CurrOp;
context.EmitLdc_I(~op.Imm);
context.EmitStintzr(op.Rd);
}
public static void Movz(ILEmitterCtx context)
{
OpCodeMov64 op = (OpCodeMov64)context.CurrOp;
context.EmitLdc_I(op.Imm);
context.EmitStintzr(op.Rd);
}
}
}