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Ryujinx/Ryujinx.Graphics.Gpu/State/UniformBufferState.cs

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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Uniform buffer state for the uniform buffer currently being modified.
/// </summary>
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struct UniformBufferState
{
#pragma warning disable CS0649
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public int Size;
public GpuVa Address;
public int Offset;
#pragma warning restore CS0649
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}
}