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Ryujinx/Ryujinx.Debugger/UI/SkRenderer.cs

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using SkiaSharp;
using SkiaSharp.Views.Gtk;
using System;
namespace Ryujinx.Debugger.UI
{
public class SkRenderer : SKDrawingArea
{
public event EventHandler DrawGraphs;
public SkRenderer()
{
this.PaintSurface += SkRenderer_PaintSurface;
}
private void SkRenderer_PaintSurface(object sender, SkiaSharp.Views.Desktop.SKPaintSurfaceEventArgs e)
{
e.Surface.Canvas.Clear(SKColors.Black);
DrawGraphs.Invoke(this, e);
}
}
}