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Ryujinx/Ryujinx.Graphics.Gpu/State/Size3D.cs

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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// 3D, 2D or 1D texture size.
/// </summary>
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struct Size3D
{
#pragma warning disable CS0649
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public int Width;
public int Height;
public int Depth;
#pragma warning restore CS0649
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}
}