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Ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger/NativeWindowAttribute.cs

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namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{
enum NativeWindowAttribute : uint
{
Width = 0,
Height = 1,
Format = 2,
MinUnqueuedBuffers = 3,
ConsumerRunningBehind = 9,
ConsumerUsageBits = 10,
MaxBufferCountAsync = 12
}
}