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[GPU] Remove 1f in RCP instruction emitter on glsl decompiler

This commit is contained in:
gdkchan 2018-04-13 16:01:29 -03:00
parent 8ab76a7bd4
commit 032c442505

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@ -500,7 +500,7 @@ namespace Ryujinx.Graphics.Gal.Shader
private string GetFnegExpr(ShaderIrOp Op) => GetUnaryExpr(Op, "-"); private string GetFnegExpr(ShaderIrOp Op) => GetUnaryExpr(Op, "-");
private string GetFrcpExpr(ShaderIrOp Op) => GetUnaryExpr(Op, "1f / "); private string GetFrcpExpr(ShaderIrOp Op) => GetUnaryExpr(Op, "1 / ");
private string GetFrsqExpr(ShaderIrOp Op) => GetUnaryCall(Op, "inversesqrt"); private string GetFrsqExpr(ShaderIrOp Op) => GetUnaryCall(Op, "inversesqrt");