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SetData without region
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1 changed files with 37 additions and 1 deletions
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@ -133,7 +133,43 @@ namespace Ryujinx.Graphics.Metal
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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{
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throw new NotImplementedException();
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MTLBlitCommandEncoder blitCommandEncoder;
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if (_pipeline.CurrentEncoder is MTLBlitCommandEncoder encoder)
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{
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blitCommandEncoder = encoder;
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}
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else
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{
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blitCommandEncoder = _pipeline.BeginBlitPass();
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}
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ulong bytesPerRow = (ulong)Info.GetMipStride(level);
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ulong bytesPerImage = 0;
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if (MTLTexture.TextureType == MTLTextureType.Type3D)
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{
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bytesPerImage = bytesPerRow * (ulong)Info.Height;
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}
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unsafe
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{
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var dataSpan = data.Span;
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var mtlBuffer = _device.NewBuffer((ulong)dataSpan.Length, MTLResourceOptions.ResourceStorageModeShared);
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var bufferSpan = new Span<byte>(mtlBuffer.Contents.ToPointer(), dataSpan.Length);
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dataSpan.CopyTo(bufferSpan);
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blitCommandEncoder.CopyFromBuffer(
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mtlBuffer,
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0,
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bytesPerRow,
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bytesPerImage,
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new MTLSize { width = MTLTexture.Width, height = MTLTexture.Height },
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MTLTexture,
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(ulong)layer,
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(ulong)level,
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new MTLOrigin()
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);
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}
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}
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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