mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 21:56:01 +00:00
System Time Offset Implementation (#1101)
* System Time Offset Implementation * Addressed @Thog's comments * Addressed JD's comments * Addressed @Thog's and @AcK77's comments * formatting correction
This commit is contained in:
parent
e4ee61d6c3
commit
0a7c6caedf
8 changed files with 320 additions and 6 deletions
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@ -19,7 +19,7 @@ namespace Ryujinx.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 4;
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public const int CurrentVersion = 5;
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public int Version { get; set; }
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@ -93,6 +93,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public string SystemTimeZone { get; set; }
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/// <summary>
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/// Change System Time Offset in seconds
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/// </summary>
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public long SystemTimeOffset { get; set; }
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/// <summary>
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/// Enables or disables Docked Mode
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/// </summary>
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@ -158,6 +158,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<string> TimeZone { get; private set; }
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/// <summary>
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/// System Time Offset in seconds
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/// </summary>
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public ReactiveObject<long> SystemTimeOffset { get; private set; }
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/// <summary>
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/// Enables or disables Docked Mode
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/// </summary>
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@ -188,6 +193,7 @@ namespace Ryujinx.Configuration
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Language = new ReactiveObject<Language>();
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Region = new ReactiveObject<Region>();
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TimeZone = new ReactiveObject<string>();
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SystemTimeOffset = new ReactiveObject<long>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableMulticoreScheduling = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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@ -322,6 +328,7 @@ namespace Ryujinx.Configuration
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SystemLanguage = System.Language,
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SystemRegion = System.Region,
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SystemTimeZone = System.TimeZone,
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SystemTimeOffset = System.SystemTimeOffset,
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DockedMode = System.EnableDockedMode,
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EnableDiscordIntegration = EnableDiscordIntegration,
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EnableVsync = Graphics.EnableVsync,
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@ -370,6 +377,7 @@ namespace Ryujinx.Configuration
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System.Language.Value = Language.AmericanEnglish;
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System.Region.Value = Region.USA;
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System.TimeZone.Value = "UTC";
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System.SystemTimeOffset.Value = 0;
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System.EnableDockedMode.Value = false;
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EnableDiscordIntegration.Value = true;
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Graphics.EnableVsync.Value = true;
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@ -504,6 +512,15 @@ namespace Ryujinx.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 5)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
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configurationFileFormat.SystemTimeOffset = 0;
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configurationFileUpdated = true;
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}
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Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
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Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
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Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
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@ -518,6 +535,7 @@ namespace Ryujinx.Configuration
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Region.Value = configurationFileFormat.SystemRegion;
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System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
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System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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@ -9,6 +9,7 @@ using LibHac.Ns;
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using LibHac.Spl;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS.Font;
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using Ryujinx.HLE.HOS.Kernel.Common;
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@ -224,8 +225,24 @@ namespace Ryujinx.HLE.HOS
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// We assume the rtc is system time.
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TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
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// Configure and setup internal offset
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TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
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TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
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if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
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{
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internalOffset = internalOffset.AddSeconds(3600L);
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}
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else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
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{
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internalOffset = internalOffset.AddSeconds(-3600L);
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}
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internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
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// First init the standard steady clock
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TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, TimeSpanType.Zero, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
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TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
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if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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@ -1,4 +1,5 @@
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using System.Runtime.InteropServices;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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@ -9,6 +10,8 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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public static readonly TimeSpanType Zero = new TimeSpanType(0);
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private static readonly DateTime UnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public long NanoSeconds;
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public TimeSpanType(long nanoSeconds)
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@ -21,6 +24,16 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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return NanoSeconds / NanoSecondsPerSecond;
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}
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public TimeSpanType AddSeconds(long seconds)
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{
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return new TimeSpanType(NanoSeconds + (seconds * NanoSecondsPerSecond));
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}
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public bool IsDaylightSavingTime()
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{
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return UnixEpoch.AddSeconds(ToSeconds()).ToLocalTime().IsDaylightSavingTime();
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}
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public static TimeSpanType FromSeconds(long seconds)
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{
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return new TimeSpanType(seconds * NanoSecondsPerSecond);
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@ -1,5 +1,5 @@
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{
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"version": 4,
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"version": 5,
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"max_anisotropy": -1,
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"graphics_shaders_dump_path": "",
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"logging_enable_debug": false,
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@ -14,6 +14,7 @@
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"system_language": "AmericanEnglish",
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"system_region": "USA",
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"system_time_zone": "UTC",
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"system_time_offset": 0,
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"docked_mode": false,
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"enable_discord_integration": true,
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"enable_vsync": true,
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@ -20,6 +20,8 @@ namespace Ryujinx.Ui
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private static bool _listeningForKeypress;
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private long _systemTimeOffset;
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#pragma warning disable CS0649
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#pragma warning disable IDE0044
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[GUI] Window _settingsWin;
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@ -42,6 +44,16 @@ namespace Ryujinx.Ui
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] ComboBoxText _systemTimeZoneSelect;
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[GUI] SpinButton _systemTimeYearSpin;
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[GUI] SpinButton _systemTimeMonthSpin;
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[GUI] SpinButton _systemTimeDaySpin;
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[GUI] SpinButton _systemTimeHourSpin;
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[GUI] SpinButton _systemTimeMinuteSpin;
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[GUI] Adjustment _systemTimeYearSpinAdjustment;
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[GUI] Adjustment _systemTimeMonthSpinAdjustment;
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[GUI] Adjustment _systemTimeDaySpinAdjustment;
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[GUI] Adjustment _systemTimeHourSpinAdjustment;
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[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
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[GUI] CheckButton _custThemeToggle;
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[GUI] Entry _custThemePath;
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[GUI] ToggleButton _browseThemePath;
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@ -248,6 +260,7 @@ namespace Ryujinx.Ui
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_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
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_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
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_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
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_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
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_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
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_gameDirsBoxStore = new ListStore(typeof(string));
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@ -266,9 +279,71 @@ namespace Ryujinx.Ui
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}
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_listeningForKeypress = false;
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//Setup system time spinners
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UpdateSystemTimeSpinners();
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}
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private void UpdateSystemTimeSpinners()
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{
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//Unbind system time spin events
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_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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//Apply actual system time + SystemTimeOffset to system time spin buttons
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DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
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_systemTimeYearSpinAdjustment.Value = systemTime.Year;
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_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
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_systemTimeDaySpinAdjustment.Value = systemTime.Day;
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_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
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_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
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//Format spin buttons text to include leading zeros
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_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
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_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
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_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
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_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
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_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
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//Bind system time spin button events
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_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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}
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//Events
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private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
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{
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int year = _systemTimeYearSpin.ValueAsInt;
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int month = _systemTimeMonthSpin.ValueAsInt;
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int day = _systemTimeDaySpin.ValueAsInt;
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int hour = _systemTimeHourSpin.ValueAsInt;
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int minute = _systemTimeMinuteSpin.ValueAsInt;
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if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
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{
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UpdateSystemTimeSpinners();
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return;
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}
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newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
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long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
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if (_systemTimeOffset != systemTimeOffset)
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{
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_systemTimeOffset = systemTimeOffset;
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UpdateSystemTimeSpinners();
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}
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}
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private void Button_Pressed(object sender, EventArgs args, ToggleButton button)
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{
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if (_listeningForKeypress == false)
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@ -467,7 +542,8 @@ namespace Ryujinx.Ui
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ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
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ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
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ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
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ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
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ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
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MainWindow.SaveConfig();
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MainWindow.ApplyTheme();
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@ -7,6 +7,36 @@
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<property name="step_increment">1</property>
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<property name="page_increment">10</property>
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</object>
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<object class="GtkAdjustment" id="_systemTimeYearSpinAdjustment">
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<property name="lower">2000</property>
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<property name="upper">2060</property>
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<property name="step_increment">1</property>
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<property name="page_increment">10</property>
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</object>
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<object class="GtkAdjustment" id="_systemTimeMonthSpinAdjustment">
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<property name="lower">1</property>
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<property name="upper">12</property>
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<property name="step_increment">1</property>
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<property name="page_increment">5</property>
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</object>
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<object class="GtkAdjustment" id="_systemTimeDaySpinAdjustment">
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<property name="lower">1</property>
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<property name="upper">31</property>
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<property name="step_increment">1</property>
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<property name="page_increment">5</property>
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</object>
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<object class="GtkAdjustment" id="_systemTimeHourSpinAdjustment">
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<property name="lower">0</property>
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<property name="upper">23</property>
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<property name="step_increment">1</property>
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<property name="page_increment">5</property>
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</object>
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<object class="GtkAdjustment" id="_systemTimeMinuteSpinAdjustment">
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<property name="lower">0</property>
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<property name="upper">59</property>
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<property name="step_increment">1</property>
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<property name="page_increment">5</property>
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</object>
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<object class="GtkDialog" id="_settingsWin">
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<property name="can_focus">False</property>
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<property name="title" translatable="yes">Ryujinx - Settings</property>
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@ -260,6 +290,148 @@
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">end</property>
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<property name="label" translatable="yes">System Time:</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="padding">5</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkSpinButton" id="_systemTimeYearSpin">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<property name="orientation">vertical</property>
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<property name="adjustment">_systemTimeYearSpinAdjustment</property>
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<property name="wrap">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">end</property>
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<property name="label" translatable="no">-</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="padding">5</property>
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<property name="position">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkSpinButton" id="_systemTimeMonthSpin">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">0</property>
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<property name="orientation">vertical</property>
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<property name="adjustment">_systemTimeMonthSpinAdjustment</property>
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<property name="wrap">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">3</property>
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</packing>
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</child>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">end</property>
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<property name="label" translatable="no">-</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="padding">5</property>
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<property name="position">4</property>
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</packing>
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</child>
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<child>
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<object class="GtkSpinButton" id="_systemTimeDaySpin">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">0</property>
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<property name="orientation">vertical</property>
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<property name="adjustment">_systemTimeDaySpinAdjustment</property>
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<property name="wrap">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">5</property>
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</packing>
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</child>
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<child>
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<object class="GtkSpinButton" id="_systemTimeHourSpin">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">25</property>
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<property name="orientation">vertical</property>
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<property name="adjustment">_systemTimeHourSpinAdjustment</property>
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<property name="wrap">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">6</property>
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</packing>
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</child>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">end</property>
|
||||
<property name="label" translatable="no">:</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">7</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkSpinButton" id="_systemTimeMinuteSpin">
|
||||
<property name="visible">True</property>
|
||||
<property name="can_focus">False</property>
|
||||
<property name="margin_left">0</property>
|
||||
<property name="orientation">vertical</property>
|
||||
<property name="adjustment">_systemTimeMinuteSpinAdjustment</property>
|
||||
<property name="wrap">True</property>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">8</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="position">2</property>
|
||||
</packing>
|
||||
</child>
|
||||
<child>
|
||||
<object class="GtkCheckButton" id="_discordToggle">
|
||||
<property name="label" translatable="yes">Enable Discord Rich Presence</property>
|
||||
|
@ -274,7 +446,7 @@
|
|||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">2</property>
|
||||
<property name="position">3</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
|
|
|
@ -422,6 +422,18 @@
|
|||
"USA"
|
||||
]
|
||||
},
|
||||
"system_time_offset": {
|
||||
"$id": "#/properties/system_time_offset",
|
||||
"type": "integer",
|
||||
"title": "System Time Offset",
|
||||
"description": "System time offset in seconds.",
|
||||
"default": 0,
|
||||
"examples": [
|
||||
-3600,
|
||||
0,
|
||||
3600
|
||||
]
|
||||
},
|
||||
"docked_mode": {
|
||||
"$id": "#/properties/docked_mode",
|
||||
"type": "boolean",
|
||||
|
|
Loading…
Reference in a new issue