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hid: Initial Keyboard Support (#684)
* hid: Initial Keyboard Support This adds basic hid keyboard support. Because of OpenTK.Input limitations, some specials keys aren't mapped. * Fix code style * Fix for loops code style * Make hid keyboard feature toggleable * Address comments * Fix 2 other nits * Apply jd's suggestion
This commit is contained in:
parent
3079c6a659
commit
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8 changed files with 261 additions and 1 deletions
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@ -39,6 +39,11 @@ namespace Ryujinx.HLE.Input
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PrimaryController.Connect(controllerId);
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PrimaryController.Connect(controllerId);
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}
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}
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public void InitilizeKeyboard()
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{
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_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
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}
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public HidControllerButtons UpdateStickButtons(
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public HidControllerButtons UpdateStickButtons(
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HidJoystickPosition leftStick,
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HidJoystickPosition leftStick,
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HidJoystickPosition rightStick)
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HidJoystickPosition rightStick)
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@ -132,6 +137,33 @@ namespace Ryujinx.HLE.Input
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}
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}
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}
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}
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public void WriteKeyboard(HidKeyboard keyboard)
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{
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long keyboardOffset = HidPosition + HidKeyboardOffset;
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long lastEntry = _device.Memory.ReadInt64(keyboardOffset + 0x10);
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long currEntry = (lastEntry + 1) % HidEntryCount;
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long timestamp = GetTimestamp();
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_device.Memory.WriteInt64(keyboardOffset + 0x00, timestamp);
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_device.Memory.WriteInt64(keyboardOffset + 0x08, HidEntryCount);
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_device.Memory.WriteInt64(keyboardOffset + 0x10, currEntry);
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_device.Memory.WriteInt64(keyboardOffset + 0x18, HidEntryCount - 1);
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long keyboardEntryOffset = keyboardOffset + HidKeyboardHeaderSize;
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long lastEntryOffset = keyboardEntryOffset + lastEntry * HidKeyboardEntrySize;
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long sampleCounter = _device.Memory.ReadInt64(lastEntryOffset);
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keyboardEntryOffset += currEntry * HidKeyboardEntrySize;
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_device.Memory.WriteInt64(keyboardEntryOffset + 0x00, sampleCounter + 1);
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_device.Memory.WriteInt64(keyboardEntryOffset + 0x08, sampleCounter);
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_device.Memory.WriteInt64(keyboardEntryOffset + 0x10, keyboard.Modifier);
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for (int i = 0; i < keyboard.Keys.Length; i++)
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{
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_device.Memory.WriteInt32(keyboardEntryOffset + 0x18 + (i * 4), keyboard.Keys[i]);
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}
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}
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internal static long GetTimestamp()
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internal static long GetTimestamp()
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{
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{
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return PerformanceCounter.ElapsedMilliseconds * 19200;
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return PerformanceCounter.ElapsedMilliseconds * 19200;
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8
Ryujinx.HLE/Input/HidKeyboard.cs
Normal file
8
Ryujinx.HLE/Input/HidKeyboard.cs
Normal file
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@ -0,0 +1,8 @@
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namespace Ryujinx.HLE.Input
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{
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public struct HidKeyboard
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{
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public int Modifier;
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public int[] Keys;
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}
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}
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@ -26,6 +26,9 @@
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internal const int HidControllersSize = 0x32000;
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internal const int HidControllersSize = 0x32000;
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internal const int HidUnkSection9Size = 0x800;
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internal const int HidUnkSection9Size = 0x800;
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internal const int HidKeyboardHeaderSize = 0x20;
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internal const int HidKeyboardEntrySize = 0x38;
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internal const int HidTouchHeaderSize = 0x28;
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internal const int HidTouchHeaderSize = 0x28;
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internal const int HidTouchEntrySize = 0x298;
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internal const int HidTouchEntrySize = 0x298;
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@ -51,6 +51,9 @@
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// Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
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// Supported Values: Handheld, ProController, NpadPair, NpadLeft, NpadRight
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"controller_type": "Handheld",
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"controller_type": "Handheld",
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// Enable or disable "direct keyboard access (HID) support" (Provides games access to your keyboard as a text entry device).
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"enable_keyboard": true,
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// Keyboard Controls
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// Keyboard Controls
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// https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
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// https://github.com/opentk/opentk/blob/master/src/OpenTK/Input/Key.cs
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"keyboard_controls": {
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"keyboard_controls": {
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@ -102,6 +102,11 @@ namespace Ryujinx
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/// </summary>
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/// </summary>
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public HidControllerType ControllerType { get; private set; }
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public HidControllerType ControllerType { get; private set; }
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/// <summary>
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/// Enable or disable keyboard support (Independent from controllers binding)
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/// </summary>
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public bool EnableKeyboard { get; private set; }
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/// <summary>
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/// <summary>
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/// Keyboard control bindings
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/// Keyboard control bindings
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/// </summary>
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/// </summary>
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@ -224,6 +229,7 @@ namespace Ryujinx
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}
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}
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device.Hid.InitilizePrimaryController(Instance.ControllerType);
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device.Hid.InitilizePrimaryController(Instance.ControllerType);
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device.Hid.InitilizeKeyboard();
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}
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}
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private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
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private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
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@ -145,6 +145,7 @@ namespace Ryujinx
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HidControllerButtons currentButton = 0;
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HidControllerButtons currentButton = 0;
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HidJoystickPosition leftJoystick;
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HidJoystickPosition leftJoystick;
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HidJoystickPosition rightJoystick;
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HidJoystickPosition rightJoystick;
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HidKeyboard? hidKeyboard = null;
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int leftJoystickDx = 0;
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int leftJoystickDx = 0;
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int leftJoystickDy = 0;
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int leftJoystickDy = 0;
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@ -165,10 +166,24 @@ namespace Ryujinx
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currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
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currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
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currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
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currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
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if (Configuration.Instance.EnableKeyboard)
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{
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hidKeyboard = Configuration.Instance.KeyboardControls.GetKeysDown(keyboard);
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}
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(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
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(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
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(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
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(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
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}
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}
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if (!hidKeyboard.HasValue)
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{
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hidKeyboard = new HidKeyboard
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{
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Modifier = 0,
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Keys = new int[0x8]
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};
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}
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currentButton |= Configuration.Instance.GamepadControls.GetButtons();
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currentButton |= Configuration.Instance.GamepadControls.GetButtons();
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//Keyboard has priority stick-wise
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//Keyboard has priority stick-wise
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@ -255,6 +270,11 @@ namespace Ryujinx
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_device.Hid.SetTouchPoints();
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_device.Hid.SetTouchPoints();
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}
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}
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if (Configuration.Instance.EnableKeyboard && hidKeyboard.HasValue)
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{
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_device.Hid.WriteKeyboard(hidKeyboard.Value);
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}
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HidControllerBase controller = _device.Hid.PrimaryController;
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HidControllerBase controller = _device.Hid.PrimaryController;
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controller.SendInput(currentButton, leftJoystick, rightJoystick);
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controller.SendInput(currentButton, leftJoystick, rightJoystick);
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@ -1,5 +1,6 @@
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using OpenTK.Input;
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using OpenTK.Input;
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using Ryujinx.HLE.Input;
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using Ryujinx.HLE.Input;
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using Ryujinx.Common.Logging;
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namespace Ryujinx.UI.Input
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namespace Ryujinx.UI.Input
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{
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{
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@ -116,5 +117,180 @@ namespace Ryujinx.UI.Input
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return buttons;
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return buttons;
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}
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}
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class KeyMappingEntry
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{
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public Key TargetKey;
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public byte Target;
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}
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private static readonly KeyMappingEntry[] KeyMapping = new KeyMappingEntry[]
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{
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new KeyMappingEntry { TargetKey = Key.A, Target = 0x4 },
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new KeyMappingEntry { TargetKey = Key.B, Target = 0x5 },
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new KeyMappingEntry { TargetKey = Key.C, Target = 0x6 },
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new KeyMappingEntry { TargetKey = Key.D, Target = 0x7 },
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new KeyMappingEntry { TargetKey = Key.E, Target = 0x8 },
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new KeyMappingEntry { TargetKey = Key.F, Target = 0x9 },
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new KeyMappingEntry { TargetKey = Key.G, Target = 0xA },
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new KeyMappingEntry { TargetKey = Key.H, Target = 0xB },
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new KeyMappingEntry { TargetKey = Key.I, Target = 0xC },
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new KeyMappingEntry { TargetKey = Key.J, Target = 0xD },
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new KeyMappingEntry { TargetKey = Key.K, Target = 0xE },
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new KeyMappingEntry { TargetKey = Key.L, Target = 0xF },
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new KeyMappingEntry { TargetKey = Key.M, Target = 0x10 },
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new KeyMappingEntry { TargetKey = Key.N, Target = 0x11 },
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new KeyMappingEntry { TargetKey = Key.O, Target = 0x12 },
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new KeyMappingEntry { TargetKey = Key.P, Target = 0x13 },
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new KeyMappingEntry { TargetKey = Key.Q, Target = 0x14 },
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new KeyMappingEntry { TargetKey = Key.R, Target = 0x15 },
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new KeyMappingEntry { TargetKey = Key.S, Target = 0x16 },
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new KeyMappingEntry { TargetKey = Key.T, Target = 0x17 },
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new KeyMappingEntry { TargetKey = Key.U, Target = 0x18 },
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new KeyMappingEntry { TargetKey = Key.V, Target = 0x19 },
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new KeyMappingEntry { TargetKey = Key.W, Target = 0x1A },
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new KeyMappingEntry { TargetKey = Key.X, Target = 0x1B },
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new KeyMappingEntry { TargetKey = Key.Y, Target = 0x1C },
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new KeyMappingEntry { TargetKey = Key.Z, Target = 0x1D },
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new KeyMappingEntry { TargetKey = Key.Number1, Target = 0x1E },
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new KeyMappingEntry { TargetKey = Key.Number2, Target = 0x1F },
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new KeyMappingEntry { TargetKey = Key.Number3, Target = 0x20 },
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new KeyMappingEntry { TargetKey = Key.Number4, Target = 0x21 },
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new KeyMappingEntry { TargetKey = Key.Number5, Target = 0x22 },
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new KeyMappingEntry { TargetKey = Key.Number6, Target = 0x23 },
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new KeyMappingEntry { TargetKey = Key.Number7, Target = 0x24 },
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new KeyMappingEntry { TargetKey = Key.Number8, Target = 0x25 },
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new KeyMappingEntry { TargetKey = Key.Number9, Target = 0x26 },
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new KeyMappingEntry { TargetKey = Key.Number0, Target = 0x27 },
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new KeyMappingEntry { TargetKey = Key.Enter, Target = 0x28 },
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new KeyMappingEntry { TargetKey = Key.Escape, Target = 0x29 },
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new KeyMappingEntry { TargetKey = Key.BackSpace, Target = 0x2A },
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new KeyMappingEntry { TargetKey = Key.Tab, Target = 0x2B },
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new KeyMappingEntry { TargetKey = Key.Space, Target = 0x2C },
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new KeyMappingEntry { TargetKey = Key.Minus, Target = 0x2D },
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new KeyMappingEntry { TargetKey = Key.Plus, Target = 0x2E },
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new KeyMappingEntry { TargetKey = Key.BracketLeft, Target = 0x2F },
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new KeyMappingEntry { TargetKey = Key.BracketRight, Target = 0x30 },
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new KeyMappingEntry { TargetKey = Key.BackSlash, Target = 0x31 },
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new KeyMappingEntry { TargetKey = Key.Tilde, Target = 0x32 },
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new KeyMappingEntry { TargetKey = Key.Semicolon, Target = 0x33 },
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new KeyMappingEntry { TargetKey = Key.Quote, Target = 0x34 },
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new KeyMappingEntry { TargetKey = Key.Grave, Target = 0x35 },
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new KeyMappingEntry { TargetKey = Key.Comma, Target = 0x36 },
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new KeyMappingEntry { TargetKey = Key.Period, Target = 0x37 },
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new KeyMappingEntry { TargetKey = Key.Slash, Target = 0x38 },
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new KeyMappingEntry { TargetKey = Key.CapsLock, Target = 0x39 },
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new KeyMappingEntry { TargetKey = Key.F1, Target = 0x3a },
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new KeyMappingEntry { TargetKey = Key.F2, Target = 0x3b },
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new KeyMappingEntry { TargetKey = Key.F3, Target = 0x3c },
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new KeyMappingEntry { TargetKey = Key.F4, Target = 0x3d },
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new KeyMappingEntry { TargetKey = Key.F5, Target = 0x3e },
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new KeyMappingEntry { TargetKey = Key.F6, Target = 0x3f },
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new KeyMappingEntry { TargetKey = Key.F7, Target = 0x40 },
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new KeyMappingEntry { TargetKey = Key.F8, Target = 0x41 },
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new KeyMappingEntry { TargetKey = Key.F9, Target = 0x42 },
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new KeyMappingEntry { TargetKey = Key.F10, Target = 0x43 },
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new KeyMappingEntry { TargetKey = Key.F11, Target = 0x44 },
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new KeyMappingEntry { TargetKey = Key.F12, Target = 0x45 },
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new KeyMappingEntry { TargetKey = Key.PrintScreen, Target = 0x46 },
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new KeyMappingEntry { TargetKey = Key.ScrollLock, Target = 0x47 },
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new KeyMappingEntry { TargetKey = Key.Pause, Target = 0x48 },
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new KeyMappingEntry { TargetKey = Key.Insert, Target = 0x49 },
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new KeyMappingEntry { TargetKey = Key.Home, Target = 0x4A },
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new KeyMappingEntry { TargetKey = Key.PageUp, Target = 0x4B },
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new KeyMappingEntry { TargetKey = Key.Delete, Target = 0x4C },
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new KeyMappingEntry { TargetKey = Key.End, Target = 0x4D },
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new KeyMappingEntry { TargetKey = Key.PageDown, Target = 0x4E },
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new KeyMappingEntry { TargetKey = Key.Right, Target = 0x4F },
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new KeyMappingEntry { TargetKey = Key.Left, Target = 0x50 },
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new KeyMappingEntry { TargetKey = Key.Down, Target = 0x51 },
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new KeyMappingEntry { TargetKey = Key.Up, Target = 0x52 },
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new KeyMappingEntry { TargetKey = Key.NumLock, Target = 0x53 },
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new KeyMappingEntry { TargetKey = Key.KeypadDivide, Target = 0x54 },
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new KeyMappingEntry { TargetKey = Key.KeypadMultiply, Target = 0x55 },
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new KeyMappingEntry { TargetKey = Key.KeypadMinus, Target = 0x56 },
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new KeyMappingEntry { TargetKey = Key.KeypadPlus, Target = 0x57 },
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new KeyMappingEntry { TargetKey = Key.KeypadEnter, Target = 0x58 },
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new KeyMappingEntry { TargetKey = Key.Keypad1, Target = 0x59 },
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new KeyMappingEntry { TargetKey = Key.Keypad2, Target = 0x5A },
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new KeyMappingEntry { TargetKey = Key.Keypad3, Target = 0x5B },
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new KeyMappingEntry { TargetKey = Key.Keypad4, Target = 0x5C },
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new KeyMappingEntry { TargetKey = Key.Keypad5, Target = 0x5D },
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new KeyMappingEntry { TargetKey = Key.Keypad6, Target = 0x5E },
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new KeyMappingEntry { TargetKey = Key.Keypad7, Target = 0x5F },
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new KeyMappingEntry { TargetKey = Key.Keypad8, Target = 0x60 },
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new KeyMappingEntry { TargetKey = Key.Keypad9, Target = 0x61 },
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new KeyMappingEntry { TargetKey = Key.Keypad0, Target = 0x62 },
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new KeyMappingEntry { TargetKey = Key.KeypadPeriod, Target = 0x63 },
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new KeyMappingEntry { TargetKey = Key.NonUSBackSlash, Target = 0x64 },
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new KeyMappingEntry { TargetKey = Key.F13, Target = 0x68 },
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new KeyMappingEntry { TargetKey = Key.F14, Target = 0x69 },
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new KeyMappingEntry { TargetKey = Key.F15, Target = 0x6A },
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new KeyMappingEntry { TargetKey = Key.F16, Target = 0x6B },
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new KeyMappingEntry { TargetKey = Key.F17, Target = 0x6C },
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new KeyMappingEntry { TargetKey = Key.F18, Target = 0x6D },
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new KeyMappingEntry { TargetKey = Key.F19, Target = 0x6E },
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new KeyMappingEntry { TargetKey = Key.F20, Target = 0x6F },
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new KeyMappingEntry { TargetKey = Key.F21, Target = 0x70 },
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new KeyMappingEntry { TargetKey = Key.F22, Target = 0x71 },
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new KeyMappingEntry { TargetKey = Key.F23, Target = 0x72 },
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new KeyMappingEntry { TargetKey = Key.F24, Target = 0x73 },
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new KeyMappingEntry { TargetKey = Key.ControlLeft, Target = 0xE0 },
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new KeyMappingEntry { TargetKey = Key.ShiftLeft, Target = 0xE1 },
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new KeyMappingEntry { TargetKey = Key.AltLeft, Target = 0xE2 },
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new KeyMappingEntry { TargetKey = Key.WinLeft, Target = 0xE3 },
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new KeyMappingEntry { TargetKey = Key.ControlRight, Target = 0xE4 },
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new KeyMappingEntry { TargetKey = Key.ShiftRight, Target = 0xE5 },
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new KeyMappingEntry { TargetKey = Key.AltRight, Target = 0xE6 },
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new KeyMappingEntry { TargetKey = Key.WinRight, Target = 0xE7 },
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};
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private static readonly KeyMappingEntry[] KeyModifierMapping = new KeyMappingEntry[]
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{
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new KeyMappingEntry { TargetKey = Key.ControlLeft, Target = 0 },
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new KeyMappingEntry { TargetKey = Key.ShiftLeft, Target = 1 },
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new KeyMappingEntry { TargetKey = Key.AltLeft, Target = 2 },
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new KeyMappingEntry { TargetKey = Key.WinLeft, Target = 3 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.ControlRight, Target = 4 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.ShiftRight, Target = 5 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.AltRight, Target = 6 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.WinRight, Target = 7 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.CapsLock, Target = 8 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.ScrollLock, Target = 9 },
|
||||||
|
new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
|
||||||
|
};
|
||||||
|
|
||||||
|
public HidKeyboard GetKeysDown(KeyboardState keyboard)
|
||||||
|
{
|
||||||
|
HidKeyboard hidKeyboard = new HidKeyboard
|
||||||
|
{
|
||||||
|
Modifier = 0,
|
||||||
|
Keys = new int[0x8]
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (KeyMappingEntry entry in KeyMapping)
|
||||||
|
{
|
||||||
|
int value = keyboard[entry.TargetKey] ? 1 : 0;
|
||||||
|
|
||||||
|
hidKeyboard.Keys[entry.Target / 0x20] |= (value << (entry.Target % 0x20));
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (KeyMappingEntry entry in KeyModifierMapping)
|
||||||
|
{
|
||||||
|
int value = keyboard[entry.TargetKey] ? 1 : 0;
|
||||||
|
|
||||||
|
hidKeyboard.Modifier |= value << entry.Target;
|
||||||
|
}
|
||||||
|
|
||||||
|
return hidKeyboard;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -19,6 +19,7 @@
|
||||||
"enable_fs_integrity_checks",
|
"enable_fs_integrity_checks",
|
||||||
"enable_aggressive_cpu_opts",
|
"enable_aggressive_cpu_opts",
|
||||||
"controller_type",
|
"controller_type",
|
||||||
|
"enable_keyboard",
|
||||||
"keyboard_controls",
|
"keyboard_controls",
|
||||||
"gamepad_controls"
|
"gamepad_controls"
|
||||||
],
|
],
|
||||||
|
@ -442,6 +443,17 @@
|
||||||
"NpadRight"
|
"NpadRight"
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
"enable_keyboard": {
|
||||||
|
"$id": "#/properties/enable_keyboard",
|
||||||
|
"type": "boolean",
|
||||||
|
"title": "(HID) Keyboard Enable",
|
||||||
|
"description": "Enable or disable direct keyboard access (HID) support (Provides games access to your keyboard as a text entry device).",
|
||||||
|
"default": true,
|
||||||
|
"examples": [
|
||||||
|
true,
|
||||||
|
false
|
||||||
|
]
|
||||||
|
},
|
||||||
"keyboard_controls": {
|
"keyboard_controls": {
|
||||||
"$id": "#/properties/keyboard_controls",
|
"$id": "#/properties/keyboard_controls",
|
||||||
"type": "object",
|
"type": "object",
|
||||||
|
|
Loading…
Reference in a new issue