mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 21:56:01 +00:00
friend: Implement GetPlayHistoryRegistrationKey (#1424)
* friend: Implement GetPlayHistoryRegistrationKey This implement IServiceCreator::GetPlayHistoryRegistrationKey call accordingly to RE. Close #1110 * Fix comments * Fix guid and comment some codes * Improve guid casting and remove unused vars
This commit is contained in:
parent
3c099454ca
commit
1457ab5456
2 changed files with 82 additions and 0 deletions
|
@ -1,9 +1,14 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.HLE.HOS.Services.Account.Acc;
|
||||
using Ryujinx.HLE.HOS.Services.Friend.ServiceCreator.FriendService;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
{
|
||||
|
@ -186,5 +191,66 @@ namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
|||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
|
||||
[Command(10700)]
|
||||
// nn::friends::GetPlayHistoryRegistrationKey(b8 unknown, nn::account::Uid) -> buffer<nn::friends::PlayHistoryRegistrationKey, 0x1a>
|
||||
public ResultCode GetPlayHistoryRegistrationKey(ServiceCtx context)
|
||||
{
|
||||
bool unknownBool = context.RequestData.ReadBoolean();
|
||||
UserId userId = context.RequestData.ReadStruct<UserId>();
|
||||
|
||||
long bufferPosition = context.Request.RecvListBuff[0].Position;
|
||||
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return ResultCode.InvalidArgument;
|
||||
}
|
||||
|
||||
// NOTE: Calls nn::friends::detail::service::core::PlayHistoryManager::GetInstance and stores the instance.
|
||||
|
||||
byte[] randomBytes = new byte[8];
|
||||
Random random = new Random();
|
||||
|
||||
random.NextBytes(randomBytes);
|
||||
|
||||
// NOTE: Calls nn::friends::detail::service::core::UuidManager::GetInstance and stores the instance.
|
||||
// Then call nn::friends::detail::service::core::AccountStorageManager::GetInstance and store the instance.
|
||||
// Then it checks if an Uuid is already stored for the UserId, if not it generates a random Uuid.
|
||||
// And store it in the savedata 8000000000000080 in the friends:/uid.bin file.
|
||||
|
||||
Array16<byte> randomGuid = new Array16<byte>();
|
||||
|
||||
Guid.NewGuid().ToByteArray().AsSpan().CopyTo(randomGuid.ToSpan());
|
||||
|
||||
PlayHistoryRegistrationKey playHistoryRegistrationKey = new PlayHistoryRegistrationKey
|
||||
{
|
||||
Type = 0x101,
|
||||
KeyIndex = (byte)(randomBytes[0] & 7),
|
||||
UserIdBool = 0, // TODO: Find it.
|
||||
UnknownBool = (byte)(unknownBool ? 1 : 0), // TODO: Find it.
|
||||
Reserved = new Array11<byte>(),
|
||||
Uuid = randomGuid
|
||||
};
|
||||
|
||||
ReadOnlySpan<byte> playHistoryRegistrationKeyBuffer = SpanHelpers.AsByteSpan(ref playHistoryRegistrationKey);
|
||||
|
||||
/*
|
||||
|
||||
NOTE: The service uses the KeyIndex to get a random key from a keys buffer (since the key index is stored in the returned buffer).
|
||||
We currently don't support play history and online services so we can use a blank key for now.
|
||||
Code for reference:
|
||||
|
||||
byte[] hmacKey = new byte[0x20];
|
||||
|
||||
HMACSHA256 hmacSha256 = new HMACSHA256(hmacKey);
|
||||
byte[] hmacHash = hmacSha256.ComputeHash(playHistoryRegistrationKeyBuffer);
|
||||
|
||||
*/
|
||||
|
||||
context.Memory.Write((ulong)bufferPosition, playHistoryRegistrationKeyBuffer);
|
||||
context.Memory.Write((ulong)bufferPosition + 0x20, new byte[0x20]); // HmacHash
|
||||
|
||||
return ResultCode.Success;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,16 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend.ServiceCreator
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0x20)]
|
||||
struct PlayHistoryRegistrationKey
|
||||
{
|
||||
public ushort Type;
|
||||
public byte KeyIndex;
|
||||
public byte UserIdBool;
|
||||
public byte UnknownBool;
|
||||
public Array11<byte> Reserved;
|
||||
public Array16<byte> Uuid;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue