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Add null terminator to audio device names when writing to the output buffer
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parent
81e74ebd86
commit
1af78416d1
2 changed files with 5 additions and 5 deletions
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@ -45,7 +45,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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foreach (string Name in DeviceNames)
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foreach (string Name in DeviceNames)
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{
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{
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byte[] Buffer = Encoding.UTF8.GetBytes(Name + '\0');
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byte[] Buffer = Encoding.ASCII.GetBytes(Name + "\0");
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if ((Position - BasePosition) + Buffer.Length > Size)
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if ((Position - BasePosition) + Buffer.Length > Size)
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{
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{
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@ -71,7 +71,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
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string DeviceName = Encoding.ASCII.GetString(DeviceNameBuffer);
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Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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Context.Ns.Log.PrintStub(LogClass.ServiceAudio, "Stubbed.");
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@ -85,7 +85,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Size = Context.Request.ReceiveBuff[0].Size;
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long Size = Context.Request.ReceiveBuff[0].Size;
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byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(Name + '\0');
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(Name + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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{
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@ -32,7 +32,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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int NameCount = 0;
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int NameCount = 0;
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byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DefaultAudioOutput);
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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{
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@ -67,7 +67,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Size = Context.Request.ReceiveBuff[0].Size;
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long Size = Context.Request.ReceiveBuff[0].Size;
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byte[] DeviceNameBuffer = Encoding.UTF8.GetBytes(DeviceName);
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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{
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