1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-21 00:52:11 +00:00

RenderTargetColorMasks

This commit is contained in:
Isaac Marovitz 2024-05-27 21:35:32 -04:00 committed by Isaac Marovitz
parent dc01de61cd
commit 1b86360a61
3 changed files with 33 additions and 1 deletions

View file

@ -1,6 +1,7 @@
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using SharpMetal.Metal; using SharpMetal.Metal;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.Versioning; using System.Runtime.Versioning;
namespace Ryujinx.Graphics.Metal namespace Ryujinx.Graphics.Metal
@ -64,6 +65,8 @@ namespace Ryujinx.Graphics.Metal
// Changes to attachments take recreation! // Changes to attachments take recreation!
public Texture DepthStencil = default; public Texture DepthStencil = default;
public Texture[] RenderTargets = new Texture[Constants.MaxColorAttachments]; public Texture[] RenderTargets = new Texture[Constants.MaxColorAttachments];
public MTLColorWriteMask[] RenderTargetMasks = Enumerable.Repeat(MTLColorWriteMask.All, Constants.MaxColorAttachments).ToArray();
public BlendDescriptor?[] BlendDescriptors = new BlendDescriptor?[Constants.MaxColorAttachments]; public BlendDescriptor?[] BlendDescriptors = new BlendDescriptor?[Constants.MaxColorAttachments];
public ColorF BlendColor = new(); public ColorF BlendColor = new();

View file

@ -207,6 +207,7 @@ namespace Ryujinx.Graphics.Metal
pipelineAttachment.DestinationAlphaBlendFactor = MTLBlendFactor.OneMinusSourceAlpha; pipelineAttachment.DestinationAlphaBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
pipelineAttachment.SourceRGBBlendFactor = MTLBlendFactor.SourceAlpha; pipelineAttachment.SourceRGBBlendFactor = MTLBlendFactor.SourceAlpha;
pipelineAttachment.DestinationRGBBlendFactor = MTLBlendFactor.OneMinusSourceAlpha; pipelineAttachment.DestinationRGBBlendFactor = MTLBlendFactor.OneMinusSourceAlpha;
pipelineAttachment.WriteMask = _currentState.RenderTargetMasks[i];
if (_currentState.BlendDescriptors[i] != null) if (_currentState.BlendDescriptors[i] != null)
{ {
@ -349,6 +350,34 @@ namespace Ryujinx.Graphics.Metal
} }
} }
public void UpdateRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
{
_currentState.RenderTargetMasks = new MTLColorWriteMask[Constants.MaxColorAttachments];
for (int i = 0; i < componentMask.Length; i++)
{
bool red = (componentMask[i] & (0x1 << 0)) != 0;
bool green = (componentMask[i] & (0x1 << 1)) != 0;
bool blue = (componentMask[i] & (0x1 << 2)) != 0;
bool alpha = (componentMask[i] & (0x1 << 3)) != 0;
var mask = MTLColorWriteMask.None;
mask |= red ? MTLColorWriteMask.Red : 0;
mask |= green ? MTLColorWriteMask.Green : 0;
mask |= blue ? MTLColorWriteMask.Blue : 0;
mask |= alpha ? MTLColorWriteMask.Alpha : 0;
_currentState.RenderTargetMasks[i] = mask;
}
// Requires recreating pipeline
if (_pipeline.CurrentEncoderType == EncoderType.Render)
{
_pipeline.EndCurrentPass();
}
}
public void UpdateVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs) public void UpdateVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{ {
_currentState.VertexAttribs = vertexAttribs.ToArray(); _currentState.VertexAttribs = vertexAttribs.ToArray();

View file

@ -461,7 +461,7 @@ namespace Ryujinx.Graphics.Metal
public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask) public void SetRenderTargetColorMasks(ReadOnlySpan<uint> componentMask)
{ {
Logger.Warning?.Print(LogClass.Gpu, "Not Implemented!"); _encoderStateManager.UpdateRenderTargetColorMasks(componentMask);
} }
public void SetRenderTargets(ITexture[] colors, ITexture depthStencil) public void SetRenderTargets(ITexture[] colors, ITexture depthStencil)