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Clean up for some clarity and attempt to resolve some validation errors.

This commit is contained in:
sunshineinabox 2024-06-02 21:00:18 -07:00
parent 966c5d463c
commit 266649929f
2 changed files with 28 additions and 30 deletions

View file

@ -697,7 +697,7 @@ namespace Ryujinx.Graphics.Vulkan
var oldStencilTestEnable = _supportExtDynamic ? DynamicState.StencilTestEnable : _newState.StencilTestEnable;
var oldDepthTestEnable = _supportExtDynamic ? DynamicState.DepthTestEnable : _newState.DepthTestEnable;
var oldDepthWriteEnable = _supportExtDynamic ? DynamicState.DepthWriteEnable : _newState.DepthWriteEnable;
var oldTopology = _supportExtDynamic ? DynamicState.Topology : _newState.Topology;
var oldTopology = _newState.Topology;
var oldViewports = DynamicState.Viewports;
var oldViewportsCount = _supportExtDynamic ? DynamicState.ViewportsCount : _newState.ViewportsCount;
@ -728,14 +728,13 @@ namespace Ryujinx.Graphics.Vulkan
if (_supportExtDynamic)
{
var oldTopologyClass = GetTopologyClass(oldTopology);
var newTopologyClass = GetTopologyClass(DynamicState.Topology);
DynamicState.SetCullMode(oldCullMode);
DynamicState.SetStencilTest(oldStencilTestEnable);
DynamicState.SetDepthTestBool(oldDepthTestEnable, oldDepthWriteEnable);
DynamicState.SetPrimitiveTopology(oldTopology);
if (oldTopologyClass != newTopologyClass)
if (oldTopologyClass != TopologyClass.Triangle)
{
_newState.TopologyClass = oldTopology;
}
@ -1296,7 +1295,7 @@ namespace Ryujinx.Graphics.Vulkan
{
if (_supportExtDynamic)
{
DynamicState.SetStencilOp(
DynamicState.SetStencilTestandOp(
stencilTest.BackSFail.Convert(),
stencilTest.BackDpPass.Convert(),
stencilTest.BackDpFail.Convert(),
@ -1304,9 +1303,8 @@ namespace Ryujinx.Graphics.Vulkan
stencilTest.FrontSFail.Convert(),
stencilTest.FrontDpPass.Convert(),
stencilTest.FrontDpFail.Convert(),
stencilTest.FrontFunc.Convert());
DynamicState.SetStencilTest(stencilTest.TestEnable);
stencilTest.FrontFunc.Convert(),
stencilTest.TestEnable);
}
else
{

View file

@ -22,7 +22,6 @@ namespace Ryujinx.Graphics.Vulkan
private uint _frontWriteMask;
private uint _frontReference;
private bool _opToo;
private StencilOp _backFailOp;
private StencilOp _backPassOp;
private StencilOp _backDepthFailOp;
@ -71,7 +70,7 @@ namespace Ryujinx.Graphics.Vulkan
FrontFace = 1 << 6,
DepthTestBool = 1 << 7,
DepthTestCompareOp = 1 << 8,
StencilTestEnable = 1 << 9,
StencilTestEnableandStencilOp = 1 << 9,
LineWidth = 1 << 10,
RasterDiscard = 1 << 11,
LogicOp = 1 << 12,
@ -79,7 +78,7 @@ namespace Ryujinx.Graphics.Vulkan
PrimitiveRestart = 1 << 14,
PrimitiveTopology = 1 << 15,
Standard = Blend | DepthBias | Scissor | Stencil | Viewport | LineWidth,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnable | PrimitiveTopology,
Extended = CullMode | FrontFace | DepthTestBool | DepthTestCompareOp | StencilTestEnableandStencilOp | PrimitiveTopology,
Extended2 = RasterDiscard | LogicOp | PatchControlPoints | PrimitiveRestart,
}
@ -123,9 +122,9 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.DepthTestCompareOp;
}
public void SetStencilOp(StencilOp backFailOp, StencilOp backPassOp, StencilOp backDepthFailOp,
public void SetStencilTestandOp(StencilOp backFailOp, StencilOp backPassOp, StencilOp backDepthFailOp,
CompareOp backCompareOp, StencilOp frontFailOp, StencilOp frontPassOp, StencilOp frontDepthFailOp,
CompareOp frontCompareOp)
CompareOp frontCompareOp, bool stencilTestEnable)
{
_backFailOp = backFailOp;
_backPassOp = backPassOp;
@ -135,7 +134,17 @@ namespace Ryujinx.Graphics.Vulkan
_frontPassOp = frontPassOp;
_frontDepthFailOp = frontDepthFailOp;
_frontCompareOp = frontCompareOp;
_opToo = true;
StencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnableandStencilOp;
}
public void SetStencilTest(bool stencilTestEnable)
{
StencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnableandStencilOp;
}
public void SetStencilMask(uint backCompareMask, uint backWriteMask, uint backReference,
@ -150,12 +159,6 @@ namespace Ryujinx.Graphics.Vulkan
_dirty |= DirtyFlags.Stencil;
}
public void SetStencilTest(bool stencilTestEnable)
{
StencilTestEnable = stencilTestEnable;
_dirty |= DirtyFlags.StencilTestEnable;
}
public void SetViewport(int index, Viewport viewport)
{
Viewports[index] = viewport;
@ -301,9 +304,9 @@ namespace Ryujinx.Graphics.Vulkan
RecordDepthTestCompareOp(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.StencilTestEnable))
if (_dirty.HasFlag(DirtyFlags.StencilTestEnableandStencilOp))
{
RecordStencilTestEnable(gd.ExtendedDynamicStateApi, commandBuffer);
RecordStencilTestandOp(gd.ExtendedDynamicStateApi, commandBuffer);
}
if (_dirty.HasFlag(DirtyFlags.LineWidth))
@ -379,14 +382,6 @@ namespace Ryujinx.Graphics.Vulkan
private readonly void RecordStencil(VulkanRenderer gd, CommandBuffer commandBuffer)
{
if (_opToo)
{
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp,
_backDepthFailOp, _backCompareOp);
gd.ExtendedDynamicStateApi.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp,
_frontDepthFailOp, _frontCompareOp);
}
gd.Api.CmdSetStencilCompareMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backCompareMask);
gd.Api.CmdSetStencilWriteMask(commandBuffer, StencilFaceFlags.FaceBackBit, _backWriteMask);
gd.Api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceBackBit, _backReference);
@ -395,9 +390,14 @@ namespace Ryujinx.Graphics.Vulkan
gd.Api.CmdSetStencilReference(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontReference);
}
private readonly void RecordStencilTestEnable(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
private readonly void RecordStencilTestandOp(ExtExtendedDynamicState api, CommandBuffer commandBuffer)
{
api.CmdSetStencilTestEnable(commandBuffer, StencilTestEnable);
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceBackBit, _backFailOp, _backPassOp,
_backDepthFailOp, _backCompareOp);
api.CmdSetStencilOp(commandBuffer, StencilFaceFlags.FaceFrontBit, _frontFailOp, _frontPassOp,
_frontDepthFailOp, _frontCompareOp);
}
private void RecordViewport(VulkanRenderer gd, CommandBuffer commandBuffer)