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Null operators
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1 changed files with 9 additions and 31 deletions
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@ -169,9 +169,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private readonly SettingsAudioViewModel _audioViewModel;
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private readonly SettingsCpuViewModel _cpuViewModel;
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private readonly SettingsGraphicsViewModel _graphicsViewModel;
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private readonly SettingsLoggingViewModel _loggingViewModel;
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private readonly SettingsInputViewModel _inputViewModel;
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private readonly SettingsHotkeysViewModel _hotkeysViewModel;
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private readonly SettingsInputViewModel _inputViewModel;
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private readonly SettingsLoggingViewModel _loggingViewModel;
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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@ -285,39 +285,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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isDirty |= config.System.ExpandRam.Value != ExpandDramSize;
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isDirty |= config.System.IgnoreMissingServices.Value != IgnoreMissingServices;
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if (_audioViewModel != null)
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{
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isDirty |= _audioViewModel.CheckIfModified(config);
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}
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if (_cpuViewModel != null)
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{
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isDirty |= _cpuViewModel.CheckIfModified(config);
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}
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if (_graphicsViewModel != null)
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{
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isDirty |= _graphicsViewModel.CheckIfModified(config);
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}
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if (_hotkeysViewModel != null)
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{
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isDirty |= _hotkeysViewModel.CheckIfModified(config);
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}
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if (_inputViewModel != null)
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{
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isDirty |= _audioViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _cpuViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _graphicsViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _hotkeysViewModel?.CheckIfModified(config) ?? false;
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// TODO: IMPLEMENT THIS!!
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// isDirty |= _inputViewModel.CheckIfModified(config);
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}
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// isDirty |= _inputViewModel?.CheckIfModified(config) ?? false;
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// Network
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isDirty |= config.System.EnableInternetAccess.Value != EnableInternetAccess;
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if (_loggingViewModel != null)
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{
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isDirty |= _loggingViewModel.CheckIfModified(config);
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}
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isDirty |= _loggingViewModel?.CheckIfModified(config) ?? false;
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isDirty |= config.Multiplayer.LanInterfaceId.Value != _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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isDirty |= config.Multiplayer.Mode.Value != (MultiplayerMode)MultiplayerModeIndex;
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