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Fix ReactiveObject initial event not being propagated with boolean types (#860)

* Fix ReactiveObject initial event not being propagated with boolean types.

This fix the logger configuration initial state being ignored.
This commit is contained in:
Thog 2020-01-05 17:35:55 +01:00 committed by GitHub
parent 01daefe38d
commit 40039c5631
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@ -6,7 +6,8 @@ namespace Ryujinx.Common
public class ReactiveObject<T> public class ReactiveObject<T>
{ {
private ReaderWriterLock _readerWriterLock = new ReaderWriterLock(); private ReaderWriterLock _readerWriterLock = new ReaderWriterLock();
private T _value; private bool _isInitialized = false;
private T _value;
public event EventHandler<ReactiveEventArgs<T>> Event; public event EventHandler<ReactiveEventArgs<T>> Event;
@ -25,12 +26,15 @@ namespace Ryujinx.Common
_readerWriterLock.AcquireWriterLock(Timeout.Infinite); _readerWriterLock.AcquireWriterLock(Timeout.Infinite);
T oldValue = _value; T oldValue = _value;
_value = value; bool oldIsInitialized = _isInitialized;
_isInitialized = true;
_value = value;
_readerWriterLock.ReleaseWriterLock(); _readerWriterLock.ReleaseWriterLock();
if (oldValue == null || !oldValue.Equals(_value)) if (!oldIsInitialized || !oldValue.Equals(_value))
{ {
Event?.Invoke(this, new ReactiveEventArgs<T>(oldValue, value)); Event?.Invoke(this, new ReactiveEventArgs<T>(oldValue, value));
} }