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Update IAudioRendererManager.cs

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Ac_K 2018-05-04 16:52:07 +02:00 committed by GitHub
parent d0afc8e380
commit 4419e8d6b4
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@ -22,6 +22,8 @@ namespace Ryujinx.Core.OsHle.Services.Aud
public long OpenAudioRenderer(ServiceCtx Context)
{
//Same buffer as GetAudioRendererWorkBufferSize is receive here.
MakeObject(Context, new IAudioRenderer());
return 0;
@ -33,37 +35,38 @@ namespace Ryujinx.Core.OsHle.Services.Aud
long Unknown4 = Context.RequestData.ReadUInt32();
long Unknown8 = Context.RequestData.ReadUInt32();
long UnknownC = Context.RequestData.ReadUInt32();
long Unknown10 = Context.RequestData.ReadUInt32();
long Unknown14 = Context.RequestData.ReadUInt32();
long Unknown18 = Context.RequestData.ReadUInt32();
long Unknown1c = Context.RequestData.ReadUInt32();
uint Reserved20 = Context.RequestData.ReadUInt32(); //Not used in FW1.0
uint Reserved24 = Context.RequestData.ReadUInt32(); //Not used in FW1.0
uint Reserved28 = Context.RequestData.ReadUInt32(); //Not used in FW1.0
uint Reserved2c = Context.RequestData.ReadUInt32(); //Not used in FW1.0
uint Rev1Magic = Context.RequestData.ReadUInt32();
long Unknown10 = Context.RequestData.ReadUInt32(); //VoiceCount
long Unknown14 = Context.RequestData.ReadUInt32(); //SinkCount
long Unknown18 = Context.RequestData.ReadUInt32(); //EffectCount
long Unknown1c = Context.RequestData.ReadUInt32(); //Boolean
long Unknown20 = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1 - Boolean
long Unknown24 = Context.RequestData.ReadUInt32();
long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
uint RevMagic = Context.RequestData.ReadUInt32();
if (Rev1Magic == 0x31564552) //REV1
if (RevMagic - 0x52455630 <= 3) //REV3 Max is supported
{
long Size;
long Size = RoundUp(Unknown8 * 4, 64);
Size += (UnknownC << 10);
Size += (UnknownC + 1) * 0x940;
Size += Unknown10 * 0x3F0;
Size += RoundUp((UnknownC + 1) * 8, 16);
Size += RoundUp(Unknown10 * 8, 16);
Size += RoundUp((0x3C0 * (Unknown14 + UnknownC) + 4 * Unknown4) * (Unknown8 + 6), 64);
Size += 0x2C0 * (Unknown14 + UnknownC) + 0x30 * (Unknown18 + (4 * Unknown10)) + 0x50;
Size = UnknownC * 0x400 + 0x50;
Size += RoundUp(Unknown8 * 4, 64);
Size += (UnknownC + 1) * 0x940;
Size += Unknown14 * 0x170;
Size += Unknown10 * 0x100;
Size += (Unknown14 + UnknownC) * 0x2C0;
Size += Unknown10 * 0x2F0;
Size += Unknown10 * 0x100 + 0x40;
Size += Unknown18 * 0x4B0;
Size += RoundUp((UnknownC + 1) * 8, 16);
Size += RoundUp(Unknown10 * 8, 16);
Size += (Unknown18 + Unknown10 * 4) * 0x20;
Size += RoundUp((Unknown4 * 4 + (UnknownC + Unknown14) * 0x3C0) * (Unknown8 + 6), 64);
if (Unknown1c == 0)
if (RevMagic - 0x52455630 >= 3) //IsSplitterSupported
{
Size += (((((UnknownC + 1) + Unknown10 + Unknown14 + Unknown18) * 16 + 0x658) * (Unknown1c + 1) + 0xFF) & ~0x3FL);
Size += RoundUp((NodeStatesGetWorkBufferSize((int)UnknownC + 1) + EdgeMatrixGetWorkBufferSize((int)UnknownC + 1)), 16);
Size += 0xE0 * Unknown28 + 0x20 * Unknown24 + RoundUp(Unknown28 * 4, 16);
}
Size = 0x4C0 * Unknown18 + RoundUp(Size, 64) + 0x170 * Unknown14 + ((Unknown10 << 8) | 0x40);
if (Unknown1c >= 1)
{
Size += ((((Unknown18 + Unknown14 + Unknown10 + UnknownC + 1) * 16) + 0x658) * (Unknown1c + 1) + 0x13F) & ~0x3FL;
}
long WorkBufferSize = (Size + 0x1907D) & ~0xFFFL;
@ -78,7 +81,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
{
Context.ResponseData.Write(0L);
Context.Ns.Log.PrintError(LogClass.ServiceAudio, "REV1 magic not found!");
Context.Ns.Log.PrintError(LogClass.ServiceAudio, "Library Revision is not supported!");
return 0x499;
}
@ -89,6 +92,30 @@ namespace Ryujinx.Core.OsHle.Services.Aud
return (Value + (Size - 1)) & ~((long)Size - 1);
}
private static int NodeStatesGetWorkBufferSize(int Value)
{
int Result = (int)RoundUp(Value, 64);
if (Result < 0)
{
Result |= 7;
}
return 4 * (Value * Value) + 0x12 * Value + 2 * (Result / 8);
}
private static int EdgeMatrixGetWorkBufferSize(int Value)
{
int Result = (int)RoundUp(Value * Value, 64);
if (Result < 0)
{
Result |= 7;
}
return Result / 8;
}
public long GetAudioDevice(ServiceCtx Context)
{
long UserId = Context.RequestData.ReadInt64();