mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-19 02:52:04 +00:00
Rewrite PlaceholderManager4KB to use intrusive RBTree, and to coalesce free placeholders
Also make the other placeholder manager use intrusive RBTree, allows the IntervalTree that was added just for this to be deleted
This commit is contained in:
parent
5b5810a46a
commit
45e520a27c
3 changed files with 126 additions and 501 deletions
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@ -1,453 +0,0 @@
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using Ryujinx.Common.Collections;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Memory.WindowsShared
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{
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/// <summary>
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/// An Augmented Interval Tree based off of the "TreeDictionary"'s Red-Black Tree. Allows fast overlap checking of ranges.
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/// </summary>
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/// <typeparam name="K">Key</typeparam>
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/// <typeparam name="V">Value</typeparam>
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class IntervalTree<K, V> : IntrusiveRedBlackTreeImpl<IntervalTreeNode<K, V>> where K : IComparable<K>
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{
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private const int ArrayGrowthSize = 32;
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#region Public Methods
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/// <summary>
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/// Gets the values of the interval whose key is <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node value to get</param>
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/// <param name="value">Value with the given <paramref name="key"/></param>
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/// <returns>True if the key is on the dictionary, false otherwise</returns>
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public bool TryGet(K key, out V value)
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{
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IntervalTreeNode<K, V> node = GetNode(key);
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if (node == null)
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{
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value = default;
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return false;
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}
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value = node.Value;
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return true;
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}
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/// <summary>
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/// Returns the start addresses of the intervals whose start and end keys overlap the given range.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Index to start writing results into the array. Defaults to 0</param>
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/// <returns>Number of intervals found</returns>
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public int Get(K start, K end, ref IntervalTreeNode<K, V>[] overlaps, int overlapCount = 0)
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{
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GetNodes(Root, start, end, ref overlaps, ref overlapCount);
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return overlapCount;
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}
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/// <summary>
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/// Adds a new interval into the tree whose start is <paramref name="start"/>, end is <paramref name="end"/> and value is <paramref name="value"/>.
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/// </summary>
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/// <param name="start">Start of the range to add</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to add</param>
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/// <exception cref="ArgumentNullException"><paramref name="value"/> is null</exception>
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public void Add(K start, K end, V value)
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{
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if (value == null)
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{
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throw new ArgumentNullException(nameof(value));
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}
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BSTInsert(start, end, value, null, out _);
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}
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/// <summary>
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/// Removes a value from the tree, searching for it with <paramref name="key"/>.
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/// </summary>
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/// <param name="key">Key of the node to remove</param>
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/// <returns>Number of deleted values</returns>
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public int Remove(K key)
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{
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return Remove(GetNode(key));
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}
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/// <summary>
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/// Removes a value from the tree, searching for it with <paramref name="key"/>.
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/// </summary>
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/// <param name="nodeToDelete">Node to be removed</param>
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/// <returns>Number of deleted values</returns>
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public int Remove(IntervalTreeNode<K, V> nodeToDelete)
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{
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if (nodeToDelete == null)
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{
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return 0;
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}
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Delete(nodeToDelete);
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Count--;
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return 1;
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}
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/// <summary>
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/// Adds all the nodes in the dictionary into <paramref name="list"/>.
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/// </summary>
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/// <returns>A list of all values sorted by Key Order</returns>
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public List<V> AsList()
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{
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List<V> list = new List<V>();
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AddToList(Root, list);
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return list;
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}
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#endregion
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#region Private Methods (BST)
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/// <summary>
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/// Adds all values that are children of or contained within <paramref name="node"/> into <paramref name="list"/>, in Key Order.
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/// </summary>
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/// <param name="node">The node to search for values within</param>
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/// <param name="list">The list to add values to</param>
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private void AddToList(IntervalTreeNode<K, V> node, List<V> list)
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{
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if (node == null)
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{
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return;
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}
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AddToList(node.Left, list);
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list.Add(node.Value);
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AddToList(node.Right, list);
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}
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/// <summary>
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/// Retrieve the node reference whose key is <paramref name="key"/>, or null if no such node exists.
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/// </summary>
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/// <param name="key">Key of the node to get</param>
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/// <exception cref="ArgumentNullException"><paramref name="key"/> is null</exception>
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/// <returns>Node reference in the tree</returns>
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private IntervalTreeNode<K, V> GetNode(K key)
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{
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if (key == null)
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{
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throw new ArgumentNullException(nameof(key));
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}
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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int cmp = key.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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return node;
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}
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}
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return null;
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}
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/// <summary>
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/// Retrieve all nodes that overlap the given start and end keys.
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/// </summary>
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/// <param name="start">Start of the range</param>
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/// <param name="end">End of the range</param>
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/// <param name="overlaps">Overlaps array to place results in</param>
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/// <param name="overlapCount">Overlaps count to update</param>
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private void GetNodes(IntervalTreeNode<K, V> node, K start, K end, ref IntervalTreeNode<K, V>[] overlaps, ref int overlapCount)
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{
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if (node == null || start.CompareTo(node.Max) >= 0)
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{
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return;
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}
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GetNodes(node.Left, start, end, ref overlaps, ref overlapCount);
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bool endsOnRight = end.CompareTo(node.Start) > 0;
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if (endsOnRight)
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{
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if (start.CompareTo(node.End) < 0)
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{
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if (overlaps.Length >= overlapCount)
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{
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Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
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}
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overlaps[overlapCount++] = node;
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}
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GetNodes(node.Right, start, end, ref overlaps, ref overlapCount);
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}
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}
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/// <summary>
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/// Propagate an increase in max value starting at the given node, heading up the tree.
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/// This should only be called if the max increases - not for rebalancing or removals.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateIncrease(IntervalTreeNode<K, V> node)
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{
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K max = node.Max;
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IntervalTreeNode<K, V> ptr = node;
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while ((ptr = ptr.Parent) != null)
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{
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if (max.CompareTo(ptr.Max) > 0)
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{
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ptr.Max = max;
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}
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else
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{
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break;
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}
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}
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}
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/// <summary>
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/// Propagate recalculating max value starting at the given node, heading up the tree.
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/// This fully recalculates the max value from all children when there is potential for it to decrease.
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/// </summary>
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/// <param name="node">The node to start propagating from</param>
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private void PropagateFull(IntervalTreeNode<K, V> node)
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{
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IntervalTreeNode<K, V> ptr = node;
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do
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{
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K max = ptr.End;
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if (ptr.Left != null && ptr.Left.Max.CompareTo(max) > 0)
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{
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max = ptr.Left.Max;
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}
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if (ptr.Right != null && ptr.Right.Max.CompareTo(max) > 0)
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{
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max = ptr.Right.Max;
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}
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ptr.Max = max;
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} while ((ptr = ptr.Parent) != null);
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}
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/// <summary>
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/// Insertion Mechanism for the interval tree. Similar to a BST insert, with the start of the range as the key.
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/// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than <paramref name="start"/>, and all children in the right subtree are greater than <paramref name="start"/>.
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/// Each node can contain multiple values, and has an end address which is the maximum of all those values.
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/// Post insertion, the "max" value of the node and all parents are updated.
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/// </summary>
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/// <param name="start">Start of the range to insert</param>
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/// <param name="end">End of the range to insert</param>
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/// <param name="value">Value to insert</param>
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/// <param name="updateFactoryCallback">Optional factory used to create a new value if <paramref name="start"/> is already on the tree</param>
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/// <param name="outNode">Node that was inserted or modified</param>
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/// <returns>True if <paramref name="start"/> was not yet on the tree, false otherwise</returns>
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private bool BSTInsert(K start, K end, V value, Func<K, V, V> updateFactoryCallback, out IntervalTreeNode<K, V> outNode)
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{
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IntervalTreeNode<K, V> parent = null;
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IntervalTreeNode<K, V> node = Root;
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while (node != null)
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{
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parent = node;
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int cmp = start.CompareTo(node.Start);
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if (cmp < 0)
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{
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node = node.Left;
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}
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else if (cmp > 0)
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{
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node = node.Right;
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}
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else
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{
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outNode = node;
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if (updateFactoryCallback != null)
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{
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// Replace
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node.Value = updateFactoryCallback(start, node.Value);
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int endCmp = end.CompareTo(node.End);
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if (endCmp > 0)
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{
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node.End = end;
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if (end.CompareTo(node.Max) > 0)
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{
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node.Max = end;
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PropagateIncrease(node);
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RestoreBalanceAfterInsertion(node);
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}
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}
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else if (endCmp < 0)
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{
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node.End = end;
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PropagateFull(node);
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}
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}
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return false;
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}
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}
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IntervalTreeNode<K, V> newNode = new IntervalTreeNode<K, V>(start, end, value, parent);
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if (newNode.Parent == null)
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{
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Root = newNode;
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}
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else if (start.CompareTo(parent.Start) < 0)
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{
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parent.Left = newNode;
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}
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else
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{
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parent.Right = newNode;
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}
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PropagateIncrease(newNode);
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Count++;
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RestoreBalanceAfterInsertion(newNode);
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outNode = newNode;
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return true;
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}
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/// <summary>
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/// Removes the value from the dictionary after searching for it with <paramref name="key">.
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/// </summary>
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/// <param name="key">Tree node to be removed</param>
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private void Delete(IntervalTreeNode<K, V> nodeToDelete)
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{
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IntervalTreeNode<K, V> replacementNode;
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if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null)
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{
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replacementNode = nodeToDelete;
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}
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else
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{
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replacementNode = nodeToDelete.Predecessor;
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}
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IntervalTreeNode<K, V> tmp = LeftOf(replacementNode) ?? RightOf(replacementNode);
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if (tmp != null)
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{
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tmp.Parent = ParentOf(replacementNode);
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}
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if (ParentOf(replacementNode) == null)
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{
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Root = tmp;
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}
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else if (replacementNode == LeftOf(ParentOf(replacementNode)))
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{
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ParentOf(replacementNode).Left = tmp;
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}
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else
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{
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ParentOf(replacementNode).Right = tmp;
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}
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if (replacementNode != nodeToDelete)
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{
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nodeToDelete.Start = replacementNode.Start;
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nodeToDelete.Value = replacementNode.Value;
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nodeToDelete.End = replacementNode.End;
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nodeToDelete.Max = replacementNode.Max;
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}
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PropagateFull(replacementNode);
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if (tmp != null && ColorOf(replacementNode) == Black)
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{
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RestoreBalanceAfterRemoval(tmp);
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}
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}
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#endregion
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#region Private Methods (RBL)
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protected override void RotateLeft(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateLeft(node);
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PropagateFull(node);
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}
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}
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protected override void RotateRight(IntervalTreeNode<K, V> node)
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{
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if (node != null)
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{
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base.RotateRight(node);
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PropagateFull(node);
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}
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}
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#endregion
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public bool ContainsKey(K key)
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{
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return GetNode(key) != null;
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}
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}
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/// <summary>
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/// Represents a node in the IntervalTree which contains start and end keys of type K, and a value of generic type V.
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/// </summary>
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/// <typeparam name="K">Key type of the node</typeparam>
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/// <typeparam name="V">Value type of the node</typeparam>
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class IntervalTreeNode<K, V> : IntrusiveRedBlackTreeNode<IntervalTreeNode<K, V>>
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{
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/// <summary>
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/// The start of the range.
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/// </summary>
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public K Start;
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/// <summary>
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/// The end of the range.
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/// </summary>
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public K End;
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/// <summary>
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/// The maximum end value of this node and all its children.
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/// </summary>
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public K Max;
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/// <summary>
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/// Value stored on this node.
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/// </summary>
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public V Value;
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public IntervalTreeNode(K start, K end, V value, IntervalTreeNode<K, V> parent)
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{
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Start = start;
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End = end;
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Max = end;
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Value = value;
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Parent = parent;
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}
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}
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}
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69
Ryujinx.Memory/WindowsShared/MappingTree.cs
Normal file
69
Ryujinx.Memory/WindowsShared/MappingTree.cs
Normal file
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@ -0,0 +1,69 @@
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using Ryujinx.Common.Collections;
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using System;
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namespace Ryujinx.Memory.WindowsShared
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{
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/// <summary>
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/// A intrusive Red-Black Tree that also supports getting nodes overlapping a given range.
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/// </summary>
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/// <typeparam name="T">Type of the value stored on the node</typeparam>
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class MappingTree<T> : IntrusiveRedBlackTree<RangeNode<T>>
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{
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public int GetNodes(ulong start, ulong end, ref RangeNode<T>[] overlaps, int overlapCount = 0)
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{
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RangeNode<T> node = GetNode(new RangeNode<T>(start, start + 1UL, default));
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for (; node != null; node = node.Successor)
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{
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if (overlaps.Length <= overlapCount)
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{
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Array.Resize(ref overlaps, overlapCount + 1);
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}
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overlaps[overlapCount++] = node;
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if (node.End >= end)
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{
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break;
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}
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}
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return overlapCount;
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}
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}
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class RangeNode<T> : IntrusiveRedBlackTreeNode<RangeNode<T>>, IComparable<RangeNode<T>>
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{
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public ulong Start { get; }
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public ulong End { get; private set; }
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public T Value { get; }
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public RangeNode(ulong start, ulong end, T value)
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{
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Start = start;
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End = end;
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Value = value;
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}
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public void Extend(ulong sizeDelta)
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{
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End += sizeDelta;
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}
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public int CompareTo(RangeNode<T> other)
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{
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if (Start < other.Start)
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{
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return -1;
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}
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else if (Start <= other.End - 1UL)
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{
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return 0;
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}
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else
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{
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return 1;
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}
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}
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}
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}
|
|
@ -13,10 +13,10 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
[SupportedOSPlatform("windows")]
|
||||
class PlaceholderManager
|
||||
{
|
||||
private const ulong MinimumPageSize = 0x1000;
|
||||
private const int InitialOverlapsSize = 10;
|
||||
|
||||
private readonly IntervalTree<ulong, ulong> _mappings;
|
||||
private readonly IntervalTree<ulong, MemoryPermission> _protections;
|
||||
private readonly MappingTree<ulong> _mappings;
|
||||
private readonly MappingTree<MemoryPermission> _protections;
|
||||
private readonly IntPtr _partialUnmapStatePtr;
|
||||
private readonly Thread _partialUnmapTrimThread;
|
||||
|
||||
|
@ -25,8 +25,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
/// </summary>
|
||||
public PlaceholderManager()
|
||||
{
|
||||
_mappings = new IntervalTree<ulong, ulong>();
|
||||
_protections = new IntervalTree<ulong, MemoryPermission>();
|
||||
_mappings = new MappingTree<ulong>();
|
||||
_protections = new MappingTree<MemoryPermission>();
|
||||
|
||||
_partialUnmapStatePtr = PartialUnmapState.GlobalState;
|
||||
|
||||
|
@ -67,7 +67,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
lock (_mappings)
|
||||
{
|
||||
_mappings.Add(address, address + size, ulong.MaxValue);
|
||||
_mappings.Add(new RangeNode<ulong>(address, address + size, ulong.MaxValue));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -81,12 +81,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
ulong endAddress = address + size;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(address, endAddress, ref overlaps);
|
||||
count = _mappings.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
|
@ -178,11 +178,11 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
ulong endAddress = address + size;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(address, endAddress, ref overlaps);
|
||||
int count = _mappings.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
Debug.Assert(count == 1);
|
||||
Debug.Assert(!IsMapped(overlaps[0].Value));
|
||||
|
@ -206,8 +206,8 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
(IntPtr)size,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart));
|
||||
_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
|
||||
_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart)));
|
||||
}
|
||||
else if (overlapStartsBefore)
|
||||
{
|
||||
|
@ -218,7 +218,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(overlapStart, address, overlapValue);
|
||||
_mappings.Add(new RangeNode<ulong>(overlapStart, address, overlapValue));
|
||||
}
|
||||
else if (overlapEndsAfter)
|
||||
{
|
||||
|
@ -229,10 +229,10 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
(IntPtr)overlappedSize,
|
||||
AllocationType.Release | AllocationType.PreservePlaceholder));
|
||||
|
||||
_mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize));
|
||||
_mappings.Add(new RangeNode<ulong>(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize)));
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, backingOffset);
|
||||
_mappings.Add(new RangeNode<ulong>(address, endAddress, backingOffset));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -280,12 +280,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ulong unmapSize = (ulong)size;
|
||||
ulong endAddress = startAddress + unmapSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(startAddress, endAddress, ref overlaps);
|
||||
count = _mappings.GetNodes(startAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
|
@ -302,7 +302,7 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
lock (_mappings)
|
||||
{
|
||||
_mappings.Remove(overlap);
|
||||
_mappings.Add(overlapStart, overlapEnd, ulong.MaxValue);
|
||||
_mappings.Add(new RangeNode<ulong>(overlapStart, overlapEnd, ulong.MaxValue));
|
||||
}
|
||||
|
||||
bool overlapStartsBefore = overlapStart < startAddress;
|
||||
|
@ -374,44 +374,53 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ulong endAddress = address + size;
|
||||
ulong blockAddress = (ulong)owner.Pointer;
|
||||
ulong blockEnd = blockAddress + owner.Size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int unmappedCount = 0;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
int count = _mappings.Get(
|
||||
Math.Max(address - MinimumPageSize, blockAddress),
|
||||
Math.Min(endAddress + MinimumPageSize, blockEnd), ref overlaps);
|
||||
int count = _mappings.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
if (count < 2)
|
||||
if (count == 0)
|
||||
{
|
||||
// Nothing to coalesce if we only have 1 or no overlaps.
|
||||
// Nothing to coalesce if we no overlaps.
|
||||
return;
|
||||
}
|
||||
|
||||
RangeNode<ulong> predecessor = overlaps[0].Predecessor;
|
||||
RangeNode<ulong> successor = overlaps[count - 1].Successor;
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
var overlap = overlaps[index];
|
||||
|
||||
if (!IsMapped(overlap.Value))
|
||||
{
|
||||
if (address > overlap.Start)
|
||||
{
|
||||
address = overlap.Start;
|
||||
}
|
||||
|
||||
if (endAddress < overlap.End)
|
||||
{
|
||||
endAddress = overlap.End;
|
||||
}
|
||||
address = Math.Min(address, overlap.Start);
|
||||
endAddress = Math.Max(endAddress, overlap.End);
|
||||
|
||||
_mappings.Remove(overlap);
|
||||
|
||||
unmappedCount++;
|
||||
}
|
||||
}
|
||||
|
||||
_mappings.Add(address, endAddress, ulong.MaxValue);
|
||||
if (predecessor != null && !IsMapped(predecessor.Value) && predecessor.Start >= blockAddress)
|
||||
{
|
||||
address = Math.Min(address, predecessor.Start);
|
||||
|
||||
_mappings.Remove(predecessor);
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
if (successor != null && !IsMapped(successor.Value) && successor.End <= blockEnd)
|
||||
{
|
||||
endAddress = Math.Max(endAddress, successor.End);
|
||||
|
||||
_mappings.Remove(successor);
|
||||
unmappedCount++;
|
||||
}
|
||||
|
||||
_mappings.Add(new RangeNode<ulong>(address, endAddress, ulong.MaxValue));
|
||||
}
|
||||
|
||||
if (unmappedCount > 1)
|
||||
|
@ -462,12 +471,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
ulong reprotectSize = (ulong)size;
|
||||
ulong endAddress = reprotectAddress + reprotectSize;
|
||||
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
|
||||
var overlaps = new RangeNode<ulong>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_mappings)
|
||||
{
|
||||
count = _mappings.Get(reprotectAddress, endAddress, ref overlaps);
|
||||
count = _mappings.GetNodes(reprotectAddress, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
bool success = true;
|
||||
|
@ -567,12 +576,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private void AddProtection(ulong address, ulong size, MemoryPermission permission)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
if (count == 1 &&
|
||||
overlaps[0].Start <= address &&
|
||||
|
@ -610,17 +619,17 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
{
|
||||
if (startAddress > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, startAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(protAddress, startAddress, protPermission));
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_protections.Add(startAddress, endAddress, permission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(startAddress, endAddress, permission));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -632,12 +641,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private void RemoveProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
|
@ -651,12 +660,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
|
||||
if (address > protAddress)
|
||||
{
|
||||
_protections.Add(protAddress, address, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(protAddress, address, protPermission));
|
||||
}
|
||||
|
||||
if (endAddress < protEndAddress)
|
||||
{
|
||||
_protections.Add(endAddress, protEndAddress, protPermission);
|
||||
_protections.Add(new RangeNode<MemoryPermission>(endAddress, protEndAddress, protPermission));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -670,12 +679,12 @@ namespace Ryujinx.Memory.WindowsShared
|
|||
private void RestoreRangeProtection(ulong address, ulong size)
|
||||
{
|
||||
ulong endAddress = address + size;
|
||||
var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
|
||||
var overlaps = new RangeNode<MemoryPermission>[InitialOverlapsSize];
|
||||
int count;
|
||||
|
||||
lock (_protections)
|
||||
{
|
||||
count = _protections.Get(address, endAddress, ref overlaps);
|
||||
count = _protections.GetNodes(address, endAddress, ref overlaps);
|
||||
}
|
||||
|
||||
ulong startAddress = address;
|
||||
|
|
Loading…
Reference in a new issue