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Fix phantom configured Controllers (#3720)
Enable guest controller only when a valid host controller is mapped.
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1 changed files with 14 additions and 2 deletions
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@ -51,7 +51,16 @@ namespace Ryujinx.Input.HLE
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{
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lock (_lock)
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{
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_device.Hid.RefreshInputConfig(_inputConfig);
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List<InputConfig> validInputs = new List<InputConfig>();
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foreach (var inputConfigEntry in _inputConfig)
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{
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if (_controllers[(int)inputConfigEntry.PlayerIndex] != null)
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{
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validInputs.Add(inputConfigEntry);
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}
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}
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_device.Hid.RefreshInputConfig(validInputs);
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}
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}
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@ -103,6 +112,8 @@ namespace Ryujinx.Input.HLE
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_controllers[i] = null;
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}
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List<InputConfig> validInputs = new List<InputConfig>();
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foreach (InputConfig inputConfigEntry in inputConfig)
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{
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NpadController controller = new NpadController(_cemuHookClient);
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@ -116,6 +127,7 @@ namespace Ryujinx.Input.HLE
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else
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{
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_controllers[(int)inputConfigEntry.PlayerIndex] = controller;
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validInputs.Add(inputConfigEntry);
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}
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}
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@ -123,7 +135,7 @@ namespace Ryujinx.Input.HLE
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_enableKeyboard = enableKeyboard;
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_enableMouse = enableMouse;
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_device.Hid.RefreshInputConfig(inputConfig);
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_device.Hid.RefreshInputConfig(validInputs);
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}
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}
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