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Consolodate barriers
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parent
a31e461db8
commit
558752594c
3 changed files with 6 additions and 15 deletions
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@ -122,8 +122,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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{
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case Instruction.Ballot:
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case Instruction.Ballot:
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return Ballot(context, operation);
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return Ballot(context, operation);
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case Instruction.Barrier:
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return Barrier(context, operation);
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case Instruction.Call:
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case Instruction.Call:
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return Call(context, operation);
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return Call(context, operation);
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case Instruction.FSIBegin:
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case Instruction.FSIBegin:
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@ -132,7 +130,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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return "|| FSI END ||";
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return "|| FSI END ||";
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case Instruction.GroupMemoryBarrier:
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case Instruction.GroupMemoryBarrier:
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case Instruction.MemoryBarrier:
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case Instruction.MemoryBarrier:
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return MemoryBarrier(context, operation);
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case Instruction.Barrier:
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return Barrier(context, operation);
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case Instruction.ImageLoad:
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case Instruction.ImageLoad:
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case Instruction.ImageStore:
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case Instruction.ImageStore:
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case Instruction.ImageAtomic:
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case Instruction.ImageAtomic:
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@ -1,8 +1,5 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
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using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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{
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@ -10,7 +7,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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{
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public static string Barrier(CodeGenContext context, AstOperation operation)
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public static string Barrier(CodeGenContext context, AstOperation operation)
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{
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{
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return "threadgroup_barrier(mem_flags::mem_threadgroup)";
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var device = (operation.Inst & Instruction.Mask) == Instruction.MemoryBarrier;
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return $"threadgroup_barrier(mem_flags::mem_{(device ? "device" : "threadgroup")})";
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}
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}
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}
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}
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}
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}
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@ -600,13 +600,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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return $"float2(as_type<half2>({srcExpr})){GetMask(operation.Index)}";
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return $"float2(as_type<half2>({srcExpr})){GetMask(operation.Index)}";
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}
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}
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public static string MemoryBarrier(CodeGenContext context, AstOperation operation)
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{
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var grouped = (operation.Inst & Instruction.Mask) == Instruction.GroupMemoryBarrier;
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return $"threadgroup_barrier(mem_flags::mem_{(grouped ? "threadgroup" : "device")})";
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}
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private static string GetMask(int index)
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private static string GetMask(int index)
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{
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{
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return $".{"xy".AsSpan(index, 1)}";
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return $".{"xy".AsSpan(index, 1)}";
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