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use unknown texture usage
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@ -32,7 +32,7 @@ namespace Ryujinx.Graphics.Metal
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var descriptor = new MTLTextureDescriptor
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{
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PixelFormat = FormatTable.GetFormat(Info.Format),
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Usage = MTLTextureUsage.ShaderRead,
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Usage = MTLTextureUsage.Unknown,
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SampleCount = (ulong)Info.Samples,
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TextureType = Info.Target.Convert(),
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Width = (ulong)Info.Width,
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