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Mark texture as modified and sync on I2M fast path (#4449)

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gdkchan 2023-02-21 06:40:23 -03:00 committed by GitHub
parent 7aa430f1a5
commit 58d7a1fe97
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@ -197,7 +197,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
if (target != null)
{
target.SynchronizeMemory();
target.SetData(data, 0, 0, new GAL.Rectangle<int>(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount));
target.SignalModified();
return;
}