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Implement BGR10A2 render target format (#6273)

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gdkchan 2024-02-08 15:52:38 -03:00 committed by GitHub
parent dfc0819e72
commit 609de33b0b
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4 changed files with 8 additions and 0 deletions

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@ -147,6 +147,7 @@ namespace Ryujinx.Graphics.GAL
A1B5G5R5Unorm,
B8G8R8A8Unorm,
B8G8R8A8Srgb,
B10G10R10A2Unorm,
}
public static class FormatExtensions
@ -260,6 +261,7 @@ namespace Ryujinx.Graphics.GAL
case Format.R10G10B10A2Sint:
case Format.R10G10B10A2Uscaled:
case Format.R10G10B10A2Sscaled:
case Format.B10G10R10A2Unorm:
return 4;
case Format.S8Uint:
@ -451,6 +453,7 @@ namespace Ryujinx.Graphics.GAL
case Format.R32G32Uint:
case Format.B8G8R8A8Unorm:
case Format.B8G8R8A8Srgb:
case Format.B10G10R10A2Unorm:
case Format.R10G10B10A2Unorm:
case Format.R10G10B10A2Uint:
case Format.R8G8B8A8Unorm:
@ -611,6 +614,7 @@ namespace Ryujinx.Graphics.GAL
case Format.B5G5R5A1Unorm:
case Format.B8G8R8A8Unorm:
case Format.B8G8R8A8Srgb:
case Format.B10G10R10A2Unorm:
return true;
}

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@ -37,6 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
R16G16Sint = 0xdc,
R16G16Uint = 0xdd,
R16G16Float = 0xde,
B10G10R10A2Unorm = 0xdf,
R11G11B10Float = 0xe0,
R32Sint = 0xe3,
R32Uint = 0xe4,
@ -104,6 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types
ColorFormat.R16G16Sint => new FormatInfo(Format.R16G16Sint, 1, 1, 4, 2),
ColorFormat.R16G16Uint => new FormatInfo(Format.R16G16Uint, 1, 1, 4, 2),
ColorFormat.R16G16Float => new FormatInfo(Format.R16G16Float, 1, 1, 4, 2),
ColorFormat.B10G10R10A2Unorm => new FormatInfo(Format.B10G10R10A2Unorm, 1, 1, 4, 4),
ColorFormat.R11G11B10Float => new FormatInfo(Format.R11G11B10Float, 1, 1, 4, 3),
ColorFormat.R32Sint => new FormatInfo(Format.R32Sint, 1, 1, 4, 1),
ColorFormat.R32Uint => new FormatInfo(Format.R32Uint, 1, 1, 4, 1),

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@ -161,6 +161,7 @@ namespace Ryujinx.Graphics.OpenGL
Add(Format.A1B5G5R5Unorm, new FormatInfo(4, true, false, All.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551));
Add(Format.B8G8R8A8Unorm, new FormatInfo(4, true, false, All.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.B8G8R8A8Srgb, new FormatInfo(4, false, false, All.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte));
Add(Format.B10G10R10A2Unorm, new FormatInfo(4, false, false, All.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed));
Add(Format.R8Unorm, SizedInternalFormat.R8);
Add(Format.R8Uint, SizedInternalFormat.R8ui);

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@ -161,6 +161,7 @@ namespace Ryujinx.Graphics.Vulkan
Add(Format.A1B5G5R5Unorm, VkFormat.R5G5B5A1UnormPack16);
Add(Format.B8G8R8A8Unorm, VkFormat.B8G8R8A8Unorm);
Add(Format.B8G8R8A8Srgb, VkFormat.B8G8R8A8Srgb);
Add(Format.B10G10R10A2Unorm, VkFormat.A2R10G10B10UnormPack32);
#pragma warning restore IDE0055
}