mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-20 00:12:01 +00:00
Fix shader 8-bit and 16-bit STS/STG (#2741)
* Fix 8 and 16-bit STG * Fix 8 and 16-bit STS * Shader cache version bump
This commit is contained in:
parent
052deebf26
commit
63f1663fa9
20 changed files with 266 additions and 38 deletions
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@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// <summary>
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/// Version of the codegen (to be changed when codegen or guest format change).
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/// </summary>
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private const ulong ShaderCodeGenVersion = 2750;
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private const ulong ShaderCodeGenVersion = 2741;
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// Progress reporting helpers
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private volatile int _shaderCount;
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@ -270,6 +270,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreSharedSmallInt) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreStorageSmallInt) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl");
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}
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if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
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{
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AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
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@ -5,7 +5,7 @@ int Helper_AtomicMaxS32(int offset, int value)
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{
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oldValue = $SHARED_MEM$[offset];
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newValue = uint(max(int(oldValue), value));
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} while (atomicCompSwap($SHARED_MEM$[offset], newValue, oldValue) != oldValue);
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} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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@ -16,6 +16,6 @@ int Helper_AtomicMinS32(int offset, int value)
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{
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oldValue = $SHARED_MEM$[offset];
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newValue = uint(min(int(oldValue), value));
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} while (atomicCompSwap($SHARED_MEM$[offset], newValue, oldValue) != oldValue);
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} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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@ -5,7 +5,7 @@ int Helper_AtomicMaxS32(int index, int offset, int value)
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{
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oldValue = $STORAGE_MEM$[index].data[offset];
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newValue = uint(max(int(oldValue), value));
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} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], newValue, oldValue) != oldValue);
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} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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@ -16,6 +16,6 @@ int Helper_AtomicMinS32(int index, int offset, int value)
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{
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oldValue = $STORAGE_MEM$[index].data[offset];
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newValue = uint(min(int(oldValue), value));
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} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], newValue, oldValue) != oldValue);
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} while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
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return int(oldValue);
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}
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@ -13,5 +13,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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public static string ShuffleUp = "Helper_ShuffleUp";
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public static string ShuffleXor = "Helper_ShuffleXor";
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public static string SwizzleAdd = "Helper_SwizzleAdd";
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public static string StoreShared16 = "Helper_StoreShared16";
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public static string StoreShared8 = "Helper_StoreShared8";
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public static string StoreStorage16 = "Helper_StoreStorage16";
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public static string StoreStorage8 = "Helper_StoreStorage8";
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}
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}
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@ -0,0 +1,23 @@
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void Helper_StoreShared16(int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
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} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
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}
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void Helper_StoreShared8(int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $SHARED_MEM$[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
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} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
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}
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@ -0,0 +1,23 @@
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void Helper_StoreStorage16(int index, int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $STORAGE_MEM$[index].data[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
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} while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
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}
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void Helper_StoreStorage8(int index, int offset, uint value)
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{
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int wordOffset = offset >> 2;
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int bitOffset = (offset & 3) * 8;
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uint oldValue, newValue;
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do
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{
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oldValue = $STORAGE_MEM$[index].data[wordOffset];
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newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
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} while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
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}
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@ -185,9 +185,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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case Instruction.StoreShared:
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return StoreShared(context, operation);
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case Instruction.StoreShared16:
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return StoreShared16(context, operation);
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case Instruction.StoreShared8:
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return StoreShared8(context, operation);
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case Instruction.StoreStorage:
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return StoreStorage(context, operation);
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case Instruction.StoreStorage16:
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return StoreStorage16(context, operation);
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case Instruction.StoreStorage8:
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return StoreStorage8(context, operation);
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case Instruction.TextureSample:
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return TextureSample(context, operation);
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@ -113,7 +113,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.StoreAttribute, InstType.Special);
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Add(Instruction.StoreLocal, InstType.Special);
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Add(Instruction.StoreShared, InstType.Special);
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Add(Instruction.StoreShared16, InstType.Special);
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Add(Instruction.StoreShared8, InstType.Special);
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Add(Instruction.StoreStorage, InstType.Special);
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Add(Instruction.StoreStorage16, InstType.Special);
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Add(Instruction.StoreStorage8, InstType.Special);
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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Add(Instruction.TextureSample, InstType.Special);
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@ -365,6 +365,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return $"{arrayName}[{offsetExpr}] = {src}";
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}
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public static string StoreShared16(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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VariableType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, VariableType.U32);
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return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
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}
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public static string StoreShared8(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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VariableType srcType = OperandManager.GetNodeDestType(context, src2);
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string src = TypeConversion.ReinterpretCast(context, src2, srcType, VariableType.U32);
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return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
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}
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public static string StoreStorage(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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@ -383,6 +411,42 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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return $"{sb} = {src}";
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}
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public static string StoreStorage16(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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IAstNode src3 = operation.GetSource(2);
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string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
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VariableType srcType = OperandManager.GetNodeDestType(context, src3);
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string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
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string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
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return $"{HelperFunctionNames.StoreStorage16}({indexExpr}, {offsetExpr}, {src})";
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}
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public static string StoreStorage8(CodeGenContext context, AstOperation operation)
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{
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IAstNode src1 = operation.GetSource(0);
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IAstNode src2 = operation.GetSource(1);
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IAstNode src3 = operation.GetSource(2);
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string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
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string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
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VariableType srcType = OperandManager.GetNodeDestType(context, src3);
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string src = TypeConversion.ReinterpretCast(context, src3, srcType, VariableType.U32);
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string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
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return $"{HelperFunctionNames.StoreStorage8}({indexExpr}, {offsetExpr}, {src})";
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}
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public static string TextureSample(CodeGenContext context, AstOperation operation)
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{
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AstTextureOperation texOp = (AstTextureOperation)operation;
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@ -366,23 +366,33 @@ namespace Ryujinx.Graphics.Shader.Instructions
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Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
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Operand elemOffset = context.IAdd(wordOffset, Const(index));
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if (isSmallInt)
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if (isSmallInt && region == MemoryRegion.Local)
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{
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Operand word = null;
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switch (region)
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{
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case MemoryRegion.Local: word = context.LoadLocal(elemOffset); break;
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case MemoryRegion.Shared: word = context.LoadShared(elemOffset); break;
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}
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Operand word = context.LoadLocal(elemOffset);
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value = InsertSmallInt(context, (LsSize)size, bitOffset, word, value);
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}
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switch (region)
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if (region == MemoryRegion.Local)
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{
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case MemoryRegion.Local: context.StoreLocal(elemOffset, value); break;
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case MemoryRegion.Shared: context.StoreShared(elemOffset, value); break;
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context.StoreLocal(elemOffset, value);
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}
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else if (region == MemoryRegion.Shared)
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{
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switch (size)
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{
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case LsSize2.U8:
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case LsSize2.S8:
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context.StoreShared8(baseOffset, value);
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break;
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case LsSize2.U16:
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case LsSize2.S16:
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context.StoreShared16(baseOffset, value);
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break;
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default:
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context.StoreShared(elemOffset, value);
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break;
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}
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}
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}
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}
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@ -401,8 +411,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
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return;
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}
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bool isSmallInt = size < LsSize2.B32;
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int count = GetVectorCount((LsSize)size);
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(Operand addrLow, Operand addrHigh) = Get40BitsAddress(context, new Register(ra, RegisterType.Gpr), extended, offset);
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Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
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if (isSmallInt)
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Operand addrLowOffset = context.IAdd(addrLow, Const(index * 4));
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if (size == LsSize2.U8 || size == LsSize2.S8)
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{
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Operand word = context.LoadGlobal(addrLow, addrHigh);
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value = InsertSmallInt(context, (LsSize)size, bitOffset, word, value);
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context.StoreGlobal8(addrLowOffset, addrHigh, value);
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}
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else if (size == LsSize2.U16 || size == LsSize2.S16)
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{
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context.StoreGlobal16(addrLowOffset, addrHigh, value);
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}
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else
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{
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context.StoreGlobal(addrLowOffset, addrHigh, value);
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}
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context.StoreGlobal(context.IAdd(addrLow, Const(index * 4)), addrHigh, value);
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}
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}
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@ -111,9 +111,15 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
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SquareRoot,
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StoreAttribute,
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StoreGlobal,
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StoreGlobal16,
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StoreGlobal8,
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StoreLocal,
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StoreShared,
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StoreShared16,
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StoreShared8,
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StoreStorage,
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StoreStorage16,
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StoreStorage8,
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Subtract,
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SwizzleAdd,
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TextureSample,
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@ -17,6 +17,8 @@
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreSharedSmallInt.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreStorageSmallInt.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_fp.glsl" />
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<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\TexelFetchScale_cp.glsl" />
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@ -13,6 +13,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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ShuffleDown = 1 << 5,
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ShuffleUp = 1 << 6,
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ShuffleXor = 1 << 7,
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SwizzleAdd = 1 << 8
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StoreSharedSmallInt = 1 << 8,
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StoreStorageSmallInt = 1 << 9,
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SwizzleAdd = 1 << 10
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}
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}
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@ -120,7 +120,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared16, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreShared8, VariableType.None, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage16, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.StoreStorage8, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
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Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
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Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32);
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Add(Instruction.TextureSample, VariableType.F32);
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@ -203,6 +203,14 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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case Instruction.ShuffleXor:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
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break;
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case Instruction.StoreShared16:
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case Instruction.StoreShared8:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt;
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break;
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case Instruction.StoreStorage16:
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case Instruction.StoreStorage8:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreStorageSmallInt;
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break;
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case Instruction.SwizzleAdd:
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context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
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break;
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@ -627,6 +627,16 @@ namespace Ryujinx.Graphics.Shader.Translation
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return context.Add(Instruction.StoreGlobal, null, a, b, c);
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}
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public static Operand StoreGlobal16(this EmitterContext context, Operand a, Operand b, Operand c)
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{
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return context.Add(Instruction.StoreGlobal16, null, a, b, c);
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}
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public static Operand StoreGlobal8(this EmitterContext context, Operand a, Operand b, Operand c)
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{
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return context.Add(Instruction.StoreGlobal8, null, a, b, c);
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}
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public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreLocal, null, a, b);
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@ -637,6 +647,16 @@ namespace Ryujinx.Graphics.Shader.Translation
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return context.Add(Instruction.StoreShared, null, a, b);
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}
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public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreShared16, null, a, b);
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}
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public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
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{
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return context.Add(Instruction.StoreShared8, null, a, b);
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}
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public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
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{
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return UnpackDouble2x32(context, a, 1);
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@ -20,7 +20,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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return (inst.IsAtomic() && IsGlobalMr(inst)) ||
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inst == Instruction.LoadGlobal ||
|
||||
inst == Instruction.StoreGlobal;
|
||||
inst == Instruction.StoreGlobal ||
|
||||
inst == Instruction.StoreGlobal16 ||
|
||||
inst == Instruction.StoreGlobal8;
|
||||
}
|
||||
|
||||
private static bool IsGlobalMr(Instruction inst)
|
||||
|
|
|
@ -59,7 +59,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
Operation operation = (Operation)node.Value;
|
||||
|
||||
bool isAtomic = operation.Inst.IsAtomic();
|
||||
bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal;
|
||||
bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
|
||||
bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
|
||||
|
||||
config.SetUsedStorageBuffer(storageIndex, isWrite);
|
||||
|
||||
|
@ -78,12 +79,18 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
node.List.AddBefore(node, andOp);
|
||||
|
||||
Operand byteOffset = Local();
|
||||
Operand wordOffset = Local();
|
||||
|
||||
Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
|
||||
Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
|
||||
Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
|
||||
|
||||
node.List.AddBefore(node, subOp);
|
||||
|
||||
if (isStg16Or8)
|
||||
{
|
||||
return byteOffset;
|
||||
}
|
||||
|
||||
Operand wordOffset = Local();
|
||||
Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
|
||||
|
||||
node.List.AddBefore(node, shrOp);
|
||||
|
||||
return wordOffset;
|
||||
|
@ -113,7 +120,14 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
|||
}
|
||||
else
|
||||
{
|
||||
storageOp = new Operation(Instruction.StoreStorage, null, sources);
|
||||
Instruction storeInst = operation.Inst switch
|
||||
{
|
||||
Instruction.StoreGlobal16 => Instruction.StoreStorage16,
|
||||
Instruction.StoreGlobal8 => Instruction.StoreStorage8,
|
||||
_ => Instruction.StoreStorage
|
||||
};
|
||||
|
||||
storageOp = new Operation(storeInst, null, sources);
|
||||
}
|
||||
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
|
|
|
@ -49,7 +49,8 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
Operation operation = (Operation)node.Value;
|
||||
|
||||
bool isAtomic = operation.Inst.IsAtomic();
|
||||
bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal;
|
||||
bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
|
||||
bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
|
||||
|
||||
Operation storageOp;
|
||||
|
||||
|
@ -95,14 +96,21 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
|
||||
|
||||
Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
|
||||
Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
|
||||
Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
|
||||
Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
|
||||
Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
|
||||
|
||||
Operand[] sources = new Operand[operation.SourcesCount];
|
||||
|
||||
sources[0] = sbSlot;
|
||||
sources[1] = wordOffset;
|
||||
|
||||
if (isStg16Or8)
|
||||
{
|
||||
sources[1] = byteOffset;
|
||||
}
|
||||
else
|
||||
{
|
||||
sources[1] = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
|
||||
}
|
||||
|
||||
for (int index = 2; index < operation.SourcesCount; index++)
|
||||
{
|
||||
|
@ -121,7 +129,14 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
}
|
||||
else
|
||||
{
|
||||
storageOp = new Operation(Instruction.StoreStorage, null, sources);
|
||||
Instruction storeInst = operation.Inst switch
|
||||
{
|
||||
Instruction.StoreGlobal16 => Instruction.StoreStorage16,
|
||||
Instruction.StoreGlobal8 => Instruction.StoreStorage8,
|
||||
_ => Instruction.StoreStorage
|
||||
};
|
||||
|
||||
storageOp = new Operation(storeInst, null, sources);
|
||||
}
|
||||
|
||||
for (int index = 0; index < operation.SourcesCount; index++)
|
||||
|
|
Loading…
Reference in a new issue