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Fix mip offset/size for full 3D texture upload on Vulkan ()

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gdkchan 2024-02-10 20:41:17 -03:00 committed by GitHub
parent 8dd1eb333c
commit 6a8ac389e5
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@ -839,7 +839,9 @@ namespace Ryujinx.Graphics.Vulkan
for (int level = 0; level < levels; level++) for (int level = 0; level < levels; level++)
{ {
int mipSize = GetBufferDataLength(Info.GetMipSize2D(dstLevel + level) * dstLayers); int mipSize = GetBufferDataLength(is3D && !singleSlice
? Info.GetMipSize(dstLevel + level)
: Info.GetMipSize2D(dstLevel + level) * dstLayers);
int endOffset = offset + mipSize; int endOffset = offset + mipSize;