mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-19 02:42:01 +00:00
fix: don't dispose stencil state before using
This commit is contained in:
parent
acce02bdf5
commit
704a78c11f
1 changed files with 18 additions and 14 deletions
|
@ -36,6 +36,10 @@ namespace Ryujinx.Graphics.Metal
|
|||
|
||||
public void Dispose()
|
||||
{
|
||||
// State
|
||||
_currentState.FrontFaceStencil.Dispose();
|
||||
_currentState.BackFaceStencil.Dispose();
|
||||
|
||||
_renderPipelineCache.Dispose();
|
||||
_depthStencilCache.Dispose();
|
||||
}
|
||||
|
@ -327,18 +331,11 @@ namespace Ryujinx.Graphics.Metal
|
|||
// Inlineable
|
||||
public void UpdateStencilState(StencilTestDescriptor stencilTest)
|
||||
{
|
||||
var backFace = new MTLStencilDescriptor
|
||||
{
|
||||
StencilFailureOperation = stencilTest.BackSFail.Convert(),
|
||||
DepthFailureOperation = stencilTest.BackDpFail.Convert(),
|
||||
DepthStencilPassOperation = stencilTest.BackDpPass.Convert(),
|
||||
StencilCompareFunction = stencilTest.BackFunc.Convert(),
|
||||
ReadMask = (uint)stencilTest.BackFuncMask,
|
||||
WriteMask = (uint)stencilTest.BackMask
|
||||
};
|
||||
_currentState.BackFaceStencil = backFace;
|
||||
// Cleanup old state
|
||||
_currentState.FrontFaceStencil.Dispose();
|
||||
_currentState.BackFaceStencil.Dispose();
|
||||
|
||||
var frontFace = new MTLStencilDescriptor
|
||||
_currentState.FrontFaceStencil = new MTLStencilDescriptor
|
||||
{
|
||||
StencilFailureOperation = stencilTest.FrontSFail.Convert(),
|
||||
DepthFailureOperation = stencilTest.FrontDpFail.Convert(),
|
||||
|
@ -347,7 +344,16 @@ namespace Ryujinx.Graphics.Metal
|
|||
ReadMask = (uint)stencilTest.FrontFuncMask,
|
||||
WriteMask = (uint)stencilTest.FrontMask
|
||||
};
|
||||
_currentState.FrontFaceStencil = frontFace;
|
||||
|
||||
_currentState.BackFaceStencil = new MTLStencilDescriptor
|
||||
{
|
||||
StencilFailureOperation = stencilTest.BackSFail.Convert(),
|
||||
DepthFailureOperation = stencilTest.BackDpFail.Convert(),
|
||||
DepthStencilPassOperation = stencilTest.BackDpPass.Convert(),
|
||||
StencilCompareFunction = stencilTest.BackFunc.Convert(),
|
||||
ReadMask = (uint)stencilTest.BackFuncMask,
|
||||
WriteMask = (uint)stencilTest.BackMask
|
||||
};
|
||||
|
||||
_currentState.StencilTestEnabled = stencilTest.TestEnable;
|
||||
|
||||
|
@ -370,8 +376,6 @@ namespace Ryujinx.Graphics.Metal
|
|||
|
||||
// Cleanup
|
||||
descriptor.Dispose();
|
||||
frontFace.Dispose();
|
||||
backFace.Dispose();
|
||||
}
|
||||
|
||||
// Inlineable
|
||||
|
|
Loading…
Reference in a new issue