mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-02 18:42:07 +00:00
Remove ForceDedicatedGpu, as the driver utilities will now do that.
This commit is contained in:
parent
3f126487ab
commit
778011c12a
2 changed files with 0 additions and 19 deletions
|
@ -1,16 +0,0 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Common.System
|
||||
{
|
||||
public static class ForceDedicatedGpu
|
||||
{
|
||||
public static void Nvidia()
|
||||
{
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
{
|
||||
// NOTE: If the DLL exists, we can load it to force the usage of the dedicated Nvidia Gpu.
|
||||
NativeLibrary.TryLoad("nvapi64.dll", out _);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -137,9 +137,6 @@ namespace Ryujinx
|
|||
// Logging system information.
|
||||
PrintSystemInfo();
|
||||
|
||||
// Force dedicated GPU if we can.
|
||||
ForceDedicatedGpu.Nvidia();
|
||||
|
||||
// Enable OGL multithreading on the driver, when available.
|
||||
DriverUtilities.ToggleOGLThreading(true);
|
||||
|
||||
|
|
Loading…
Reference in a new issue