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Initialize FrontFace register with a default value (#601)

This commit is contained in:
gdkchan 2019-02-22 02:14:02 -03:00 committed by jduncanator
parent 6335753e38
commit 7ed2b4cc39

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@ -66,6 +66,8 @@ namespace Ryujinx.Graphics.Graphics3d
WriteRegister(NvGpuEngine3dReg.FrameBufferSrgb, 1); WriteRegister(NvGpuEngine3dReg.FrameBufferSrgb, 1);
WriteRegister(NvGpuEngine3dReg.FrontFace, (int)GalFrontFace.CW);
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++) for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
{ {
WriteRegister(NvGpuEngine3dReg.IBlendNEquationRgb + Index * 8, (int)GalBlendEquation.FuncAdd); WriteRegister(NvGpuEngine3dReg.IBlendNEquationRgb + Index * 8, (int)GalBlendEquation.FuncAdd);